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此合并请求有变更与目标分支冲突。
/com.unity.uiwidgets/Runtime/widgets/framework.cs
/com.unity.uiwidgets/Runtime/gestures/multidrag.cs

2 次代码提交

作者 SHA1 备注 提交日期
Xingwei Zhu 80135929 bug fix 3 年前
xingweizhu d4773919 work around assert 4 年前
共有 2 个文件被更改,包括 7 次插入2 次删除
  1. 4
      com.unity.uiwidgets/Runtime/widgets/framework.cs
  2. 5
      com.unity.uiwidgets/Runtime/gestures/multidrag.cs

4
com.unity.uiwidgets/Runtime/widgets/framework.cs


badAncestors.Add(ancestor.widget);
}
else if (ancestor is RenderObjectElement) {
//temporary work around the version miss match issue between 1.5.4(original) and 1.17.5(changes for local position)
if (this.widget is Positioned) {
break;
}
if (this.widget.debugIsValidAncestor(((RenderObjectElement) ancestor).widget)) {
break;
}

5
com.unity.uiwidgets/Runtime/gestures/multidrag.cs


this._pendingDelta = null;
this._lastPendingEventTimestamp = null;
this._client.update(details);
}
}
public void _up() {
D.assert(this._arenaEntry != null);

public override void dispose() {
foreach (var key in this._pointers.Keys) {
var keySet = new List<int>(this._pointers.Keys);
foreach (var key in keySet) {
this._removeState(key);
}
D.assert(this._pointers.isEmpty);

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