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window.physicalSize = new Size(width, height); |
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window.physicalDepth = depth; |
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window.viewPadding = new WindowPadding( |
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/*window.viewPadding = new WindowPadding( |
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top: viewPaddingTop, |
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right: viewPaddingRight, |
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bottom: viewPaddingBottom, |
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top: Mathf.Max(0.0f, viewPaddingTop - viewInsetTop), |
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right: Mathf.Max(0.0f, viewPaddingRight - viewInsetRight), |
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bottom: Mathf.Max(0.0f, viewPaddingBottom - viewInsetBottom), |
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left: Mathf.Max(0.0f, viewPaddingLeft - viewInsetLeft)); |
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left: Mathf.Max(0.0f, viewPaddingLeft - viewInsetLeft));*/ |
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window.systemGestureInsets = new WindowPadding( |
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top: Mathf.Max(0.0f, systemGestureInsetTop), |
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