fzhangtj
|
c9db4b3c
|
widget canvas
|
6 年前 |
fzhangtj
|
ab45a021
|
handle mouse event
|
6 年前 |
fzhangtj
|
03761320
|
todo app canvas
|
6 年前 |
fzhangtj
|
d384d3a2
|
Merge remote-tracking branch 'origin/master' into debugger
# Conflicts:
# Assets/UIWidgets/Tests/EditableTextWiget.cs
# Assets/UIWidgets/Tests/Gestures.cs
# Assets/UIWidgets/Tests/Paragraph.cs
# Assets/UIWidgets/Tests/RenderBoxes.cs
# Assets/UIWidgets/Tests/RenderEditable.cs
# Assets/UIWidgets/Tests/Widgets.cs
# Assets/UIWidgets/editor/editor_window.cs
# Assets/UIWidgets/ui/painting/canvas_impl.cs
# Assets/UIWidgets/ui/window.cs
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6 年前 |
fzhangtj
|
d83557f3
|
update
|
6 年前 |
fzhangtj
|
cb240799
|
rename namespace
|
6 年前 |
fzhangtj
|
c9f82a6b
|
handle select event in widget canvas
|
6 年前 |
fzhangtj
|
129403de
|
text scroll
|
6 年前 |
kg
|
088540e9
|
image updates.
|
6 年前 |
fzhangtj
|
959216d2
|
redux sample
|
6 年前 |
fzhangtj
|
52c16787
|
Merge remote-tracking branch 'upstream/master'
|
6 年前 |
fzhangtj
|
7f02e62b
|
fix blank on first frame
|
6 年前 |
fzhangtj
|
acb90854
|
update
|
6 年前 |
kg
|
b8702585
|
MediaQuery
|
6 年前 |
kg
|
e286458e
|
fix canvas in OpenGL/WebGL.
|
6 年前 |
kg
|
6aa80211
|
format code. use setting repository.
|
6 年前 |
fzhangtj
|
a3aea510
|
navigation
|
6 年前 |
fzhangtj
|
3ede87e3
|
fix
|
6 年前 |
fzhangtj
|
1f94dc94
|
fix pointer position in widget canvas, position should be physical.
|
6 年前 |
fzhangtj
|
3d1ab2d0
|
fix
|
6 年前 |
xingwei.zhu
|
d8e75c4a
|
code style cleanup (add 2 more rules)
|
6 年前 |
xingwei.zhu
|
78576dc3
|
scroller version 1
|
6 年前 |
xingwei.zhu
|
74197d4c
|
scroller version 2
|
6 年前 |
xingwei.zhu
|
93a9720d
|
scroller: code style cleanup + add addPointerScroll specifically for PointScrollEvent, avoid potential pollution on PointerEvent process pipeline
|
6 年前 |
xingwei.zhu
|
381f260a
|
mouse scroll bug fix
|
6 年前 |
xingwei.zhu
|
2a4211a3
|
code style fix
|
6 年前 |
xingwei.zhu
|
52ec62d6
|
SafeArea fix + readme update
|
6 年前 |
fzhangtj
|
d9da1de6
|
android/ios/webgl device pixel ratio to unity
|
6 年前 |
fzhangtj
|
8eb591e6
|
ability to specify device pixel ratio manually
|
6 年前 |
Shenhua Gu
|
7229064f
|
Merge branch 'master' into 'master'
android/ios/webgl device pixel ratio to unity
See merge request upm-packages/ui-widgets/com.unity.uiwidgets!61
|
6 年前 |
fzhangtj
|
9a933f64
|
update
|
6 年前 |
Shenhua Gu
|
ea51e7d3
|
Merge branch 'master' into 'master'
device pixel ratio for edtior game view
See merge request upm-packages/ui-widgets/com.unity.uiwidgets!65
|
6 年前 |
Yuncong Zhang
|
7bea6c4c
|
Change double to float.
|
6 年前 |
Yuncong Zhang
|
d821002b
|
Remove all (float) and replace Math with Mathf.
|
6 年前 |
fzhangtj
|
3c05664b
|
fix pixel ratio in editor
|
6 年前 |
xingwei.zhu
|
e148e5c0
|
improve scroll
|
6 年前 |
xingwei.zhu
|
fc02e20d
|
Merge branch 'master' of gitlab.cds.internal.unity3d.com:upm-packages/ui-widgets/com.unity.uiwidgets into material
|
6 年前 |
xingwei.zhu
|
afd16e9d
|
fix code style
|
6 年前 |
xingwei.zhu
|
32faa36d
|
support touch input on devices
|
6 年前 |
xingwei.zhu
|
5035b9fa
|
minor fix
|
6 年前 |
xingwei.zhu
|
64a7ec06
|
bug fix
|
6 年前 |
xingwei.zhu
|
ebf74157
|
touch-mouse input support
|
6 年前 |