xingwei.zhu
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d84d4275
|
compositing CANVAS => UICANVAS (IN PROGRESS)
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5 年前 |
xingwei.zhu
|
a28a8d29
|
replace color, paint with uicolor and uipaint
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5 年前 |
xingwei.zhu
|
48d7fde1
|
optimize drawShadow
|
5 年前 |
xingwei.zhu
|
c9445639
|
format cleanup
|
5 年前 |
xingwei.zhu
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b8e35174
|
Merge branch 'master' of github.com:UnityTech/UIWidgets into allocator2
# Conflicts:
# Runtime/ui/painting/canvas_impl.cs
# Runtime/ui/painting/txt/mesh_generator.cs
# Runtime/ui/renderer/compositeCanvas/flow/physical_shape_layer.cs
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5 年前 |
xingwei.zhu
|
00bdcb03
|
Merge branch 'master' of github.com:UnityTech/UIWidgets into allocator2 (cont.)
# Conflicts:
# Runtime/ui/painting/canvas_impl.cs
# Runtime/ui/painting/txt/mesh_generator.cs
# Runtime/ui/renderer/compositeCanvas/flow/physical_shape_layer.cs
|
5 年前 |
GitHub
|
c0f47057
|
Merge pull request #247 from UnityTech/allocator2
GC optimization on renderer
|
5 年前 |
xingwei.zhu
|
a1c9ae00
|
add isRRect to path/uipath
|
5 年前 |
Yuncong Zhang
|
eaec41e9
|
Merge branch 'master' into layout
|
5 年前 |
GitHub
|
4532e4a1
|
Merge pull request #261 from UnityTech/layout
Layout
|
5 年前 |
xingwei.zhu
|
57b9eec6
|
Merge branch 'optmize_shadow' of github.com:UnityTech/UIWidgets into dev
# Conflicts:
# Runtime/ui/painting/path.cs
# Runtime/ui/renderer/cmdbufferCanvas/rendering/canvas_impl.cs
# Runtime/ui/renderer/cmdbufferCanvas/rendering/canvas_shader.cs
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5 年前 |
xingwei.zhu
|
0b055504
|
Merge branch 'dev' of https://github.com/UnityTech/UIWidgets
|
5 年前 |
GitHub
|
71b63712
|
Merge pull request #266 from UnityTech/dev
Dev
|
5 年前 |
xingwei.zhu
|
0eff16e9
|
compute buffer setup
|
5 年前 |
Yuncong
|
4405d7ac
|
Merge branch 'master' into hook1.5.4
|
5 年前 |
xingwei.zhu
|
c340751f
|
compute buffer setup - discard isMainCanvas related logics
|
5 年前 |
xingwei.zhu
|
b884ab45
|
remove all hardware-MSAA related codes
|
5 年前 |
GitHub
|
5787086c
|
Merge pull request #292 from UnityTech/removehardwareMSAA
remove all hardware-MSAA related codes
|
5 年前 |
Yuncong Zhang
|
74741d5b
|
Merge branch 'master' of https://github.com/UnityTech/UIWidgets into clean_warning
|
5 年前 |
xingwei.zhu
|
21c4a326
|
Merge branch 'master' of github.com:UnityTech/UIWidgets into dev
|
5 年前 |
xingwei.zhu
|
8e79190c
|
fix raster cache assert issue
|
5 年前 |
GitHub
|
1267d13c
|
Merge pull request #338 from UnityTech/fix_raster_cache_assert
fix raster cache assert issue
|
5 年前 |
GitHub
|
e27405d3
|
Merge pull request #341 from UnityTech/dev
Dev
|
5 年前 |
xingwei.zhu
|
0fad4c86
|
hardware antialias re-supporting
|
5 年前 |
GitHub
|
b58711bb
|
Merge pull request #348 from UnityTech/hardware_antialias
hardware antialias re-supporting
|
5 年前 |
xingwei.zhu
|
8c3bfde6
|
add configs for user to disable some features in their app
usecase: in Editor app, the RasterCache may should be disabled to avoid Engine errors when the RenderTexture is too big
|
5 年前 |
xingwei.zhu
|
7acdbf83
|
make the maxRasterImage size configurable
|
5 年前 |
GitHub
|
e5e5a8a8
|
Merge pull request #350 from UnityTech/addglobalconfig
Addglobalconfig
|
5 年前 |
Yuncong Zhang
|
be1e24d2
|
Merge branch 'master' into cleanup
|
5 年前 |
GitHub
|
18e40cd8
|
Merge pull request #352 from UnityTech/master
update to latest master (merge bug fixes)
|
5 年前 |
xingwei.zhu
|
6ac17cb9
|
fix assert when devicepixelratio is not integer
|
5 年前 |
GitHub
|
04ed4e3f
|
Merge pull request #354 from UnityTech/fix_raster_cache_assert2
fix assert when devicepixelratio is not integer
|
5 年前 |
GitHub
|
2a0547d7
|
Merge pull request #356 from UnityTech/master
hotfix merges
|
5 年前 |
xingwei.zhu
|
e6494f58
|
fix assert issue temporarily
|
5 年前 |
GitHub
|
af2d6bb7
|
Merge pull request #360 from UnityTech/fixalign2Pixel
fix assert issue temporarily
|
5 年前 |
GitHub
|
d8d6dec7
|
Merge pull request #361 from UnityTech/master
merge hotfixes
|
5 年前 |
Kevin Gu
|
52e20ad9
|
remove this.
|
4 年前 |
siyao
|
1db60ffd
|
Merge branch 'skia' into siyao/skia/txt
|
4 年前 |