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using System; |
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using RSG; |
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using Unity.UIWidgets.animation; |
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using Unity.UIWidgets.foundation; |
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using Unity.UIWidgets.gestures; |
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? this._animationController.animateTo(1.0f, duration: kFadeOutDuration) |
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: this._animationController.animateTo(0.0f, duration: kFadeInDuration); |
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ticker.Then<VoidCallback>(() => { |
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ticker.Then(() => { |
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return null; |
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}); |
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} |
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