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fix S

/siyaoH-1.17-PlatformMessage
Shiyun Wen 4 年前
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dc06aeef
共有 3 个文件被更改,包括 38 次插入46 次删除
  1. 3
      com.unity.uiwidgets/Runtime/widgets/routes.cs
  2. 5
      com.unity.uiwidgets/Runtime/widgets/safe_area.cs
  3. 76
      com.unity.uiwidgets/Runtime/widgets/shortcuts.cs

3
com.unity.uiwidgets/Runtime/widgets/routes.cs


namespace Unity.UIWidgets.widgets {
public abstract class OverlayRoute : Route {
public readonly List<OverlayEntry> _overlayEntries = new List<OverlayEntry>();
public OverlayRoute(
RouteSettings settings = null

get { return _overlayEntries; }
}
public readonly List<OverlayEntry> _overlayEntries = new List<OverlayEntry>();
protected virtual bool finishedWhenPopped {
get { return true; }

5
com.unity.uiwidgets/Runtime/widgets/safe_area.cs


public readonly bool maintainBottomViewPadding;
public override Widget build(BuildContext context) {
D.assert(WidgetsD.debugCheckHasMediaQuery(context));
MediaQueryData data = MediaQuery.of(context);
EdgeInsets padding = data.padding;
if (data.padding.bottom == 0.0 && data.viewInsets.bottom != 0.0 && maintainBottomViewPadding)

bool right = true,
bool bottom = true,
EdgeInsets minimum = null,
Widget sliver = null) : base(key: key) {
D.assert(sliver != null);
Widget sliver = null
) : base(key: key) {
this.left = left;
this.top = top;
this.right = right;

76
com.unity.uiwidgets/Runtime/widgets/shortcuts.cs


() => "Two or more provided keys are identical. Each key must appear only once.");
}
public KeySet(HashSet<T> keys)
public KeySet (HashSet<T> keys)
{
D.assert(keys != null);
D.assert(keys.isNotEmpty);

}
}
public HashSet<T> keys

public readonly HashSet<T> _keys;

public int _hashCode;
public bool Equals(KeySet<T> other)
{

sortedHashes[3] = iterator.GetHashCode();
}
sortedHashes.Sort();
return _hashCode = (_hashCode * 397) ^ (sortedHashes != null ? sortedHashes.GetHashCode() : 0);;
return _hashCode = (_hashCode * 397) ^ (sortedHashes != null ? sortedHashes.GetHashCode() : 0);
//return ((_keys != null ? _keys.GetHashCode() : 0) * 397) ^ _hashCode;
public static bool operator ==(KeySet<T> left, KeySet<T> right) {
return Equals(left, right);
}
public static bool operator !=(KeySet<T> left, KeySet<T> right) {
return !Equals(left, right);
}
}
public class LogicalKeySet : KeySet<LogicalKeyboardKey> {

LogicalKeyboardKey key2 = default(LogicalKeyboardKey),
LogicalKeyboardKey key3 = default(LogicalKeyboardKey),
LogicalKeyboardKey key4 = default(LogicalKeyboardKey)
LogicalKeyboardKey key2 = null,
LogicalKeyboardKey key3 = null,
LogicalKeyboardKey key4 = null
) : base(key1: key1, key2: key2, key3: key3, key4: key4){ }
public LogicalKeySet(HashSet<LogicalKeyboardKey> keys) : base(keys) { }

LogicalKeyboardKey.shift,
};
/// Returns a description of the key set that is short and readable.
///
/// Intended to be used in debug mode for logging purposes.
public string debugDescribeKeys() {
List<LogicalKeyboardKey> sortedKeys = keys.ToList();
sortedKeys.Sort(
public string debugDescribeKeys() {
List<LogicalKeyboardKey> sortedKeys = keys.ToList();
sortedKeys.Sort(
(LogicalKeyboardKey a, LogicalKeyboardKey b) => {
bool aIsModifier = a.synonyms.isNotEmpty() || _modifiers.Contains(a);
bool bIsModifier = b.synonyms.isNotEmpty() || _modifiers.Contains(b);

return 1;
}
return a.debugName.CompareTo(b.debugName);
return a.debugName.CompareTo(b.debugName);
);
List<string> result = new List<string>();
foreach (var key in sortedKeys) {
result.Add(key.debugName);
}
return string.Join(" + ", result.ToArray());
);
var results = sortedKeys.Select((LogicalKeyboardKey key) => key.debugName.ToString());
return string.Join(" + ",results);
}

string name,
Dictionary<LogicalKeySet, Intent> value,
bool showName = true,
Object defaultValue = null,//foundation_.kNoDefaultValue
object defaultValue = null,
DiagnosticLevel level = DiagnosticLevel.info,
string description = null
) : base(

defaultValue: defaultValue,
defaultValue: defaultValue ?? foundation_.kNoDefaultValue,
D.assert(showName != null);
D.assert(level != null);
List<string> res = new List<string>();
foreach (var key in value.Keys) {
string temp = "{" + key.debugDescribeKeys() + "}:" + value[key];

bool modal = false
) {
shortcuts = shortcuts ?? new Dictionary<LogicalKeySet, Intent>();
D.assert(shortcuts != null);
}
}
/// True if the [ShortcutManager] should not pass on keys that it doesn't
/// handle to any key-handling widgets that are ancestors to this one.
///
/// Setting [modal] to true is the equivalent of always handling any key given
/// to it, even if that key doesn't appear in the [shortcuts] map. Keys that
/// don't appear in the map will be dropped.
public readonly bool modal;

}
}
/// Handles a key pressed `event` in the given `context`.
///
/// The optional `keysPressed` argument provides an override to keys that the
/// [RawKeyboard] reports. If not specified, uses [RawKeyboard.keysPressed]
/// instead.
public bool handleKeypress(
BuildContext context,
RawKeyEvent rawKeyEvent,

LogicalKeySet keySet = keysPressed ?? new LogicalKeySet(RawKeyboard.instance.keysPressed);
Intent matchedIntent = _shortcuts[keySet];
if (matchedIntent == null) {
// If there's not a more specific match, We also look for any keys that
// have synonyms in the map. This is for things like left and right shift
// keys mapping to just the "shift" pseudo-key.
// There currently aren't any synonyms that match more than one key.
pseudoKeys.Add(synonyms.First());
} else {
pseudoKeys.Add(setKey);

}
public class Shortcuts : StatefulWidget {
/// Creates a ActionManager object.
///
/// The [child] argument must not be null.
public Shortcuts(
Key key = null,
ShortcutManager manager = null,

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