badAncestors.Add(ancestor.widget);
}
else if (ancestor is RenderObjectElement) {
//temporary work around the version miss match issue between 1.5.4(original) and 1.17.5(changes for local position)
if (this.widget is Positioned) {
break;
if (this.widget.debugIsValidAncestor(((RenderObjectElement) ancestor).widget)) {