In PackageManger of unity, select add local file. select ```package.json``` under ```/com.unity.uiwidgets```
for windows, please replace ```libEGL.dll, libGLESv2.dll``` in Editor from ones in ```com.unity.uiwidgets/Runtime/Plugins/x86_64``
#### Runtime Environment
Currently UIWidgets only supports MacOS(Metal), iOS(Metal), Android(Armv7, OpenGLes) and Windows(Direct3D11). More devices will be supported in the future.