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Merge pull request #188 from Unity-Technologies/fix_build_issue

delete SDKROOT in the env if any
/main
GitHub 3 年前
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bde39fa8
共有 1 个文件被更改,包括 4 次插入0 次删除
  1. 4
      engine/Scripts/lib_build.py

4
engine/Scripts/lib_build.py


global bitcode
dest_folder=""
#delete SDKRoot env if any. It may conflict with the real sysroot path generated by Bee
if 'SDKROOT' in os.environ:
del os.environ['SDKROOT']
print("\nStarting build engine...")
if platform == "windows":
dest_folder = "x86_64"

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