|
|
|
|
|
|
|
|
|
|
var cache = path.flatten(state.scale * this._devicePixelRatio); |
|
|
|
bool convex; |
|
|
|
var fillMesh = cache.getFillMesh(out convex); |
|
|
|
|
|
|
|
cache.computeFillMesh(this._fringeWidth, out convex); |
|
|
|
var fillMesh = cache.fillMesh; |
|
|
|
var meshBounds = fillMesh.transform(state.matrix); |
|
|
|
var clipBounds = layer.layerBounds; |
|
|
|
|
|
|
|