浏览代码

- Fix an error in the tutorial script, otherwise we wouldn't be

able to add script component to the canvas panel because the script
class cannot be found.

- Fix some warnings shown up in the console of Unity Editor after
loading the UIWidgets package.
/main
Huidong Chen 3 年前
当前提交
b16bc925
共有 7 个文件被更改,包括 4 次插入7 次删除
  1. 2
      README-ZH.md
  2. 2
      README.md
  3. 2
      com.unity.uiwidgets/Runtime/cupertino/route.cs
  4. 2
      com.unity.uiwidgets/Runtime/engine/UIWidgetsPanel.cs
  5. 1
      com.unity.uiwidgets/Runtime/material/slider.cs
  6. 1
      com.unity.uiwidgets/Runtime/material/tooltip.cs
  7. 1
      com.unity.uiwidgets/Runtime/scheduler/binding.cs

2
README-ZH.md


namespace UIWidgetsSample
{
public class CountDemo : UIWidgetsPanel
public class UIWidgetsExample : UIWidgetsPanel
{
protected void OnEnable()
{

2
README.md


namespace UIWidgetsSample
{
public class CountDemo : UIWidgetsPanel
public class UIWidgetsExample : UIWidgetsPanel
{
protected void OnEnable()
{

2
com.unity.uiwidgets/Runtime/cupertino/route.cs


}
public string barrierLabel {
public override string barrierLabel {
get { return null; }
}

2
com.unity.uiwidgets/Runtime/engine/UIWidgetsPanel.cs


}
protected void OnEnable() {
protected override void OnEnable() {
if (UIWidgetsDisabled) {
enabled = false;
return;

1
com.unity.uiwidgets/Runtime/material/slider.cs


using uiwidgets;
using Unity.UIWidgets.animation;
using Unity.UIWidgets.async;
using Unity.UIWidgets.async;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.gestures;
using Unity.UIWidgets.painting;

1
com.unity.uiwidgets/Runtime/material/tooltip.cs


using uiwidgets;
using Unity.UIWidgets.animation;
using Unity.UIWidgets.async;
using Unity.UIWidgets.async;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.gestures;
using Unity.UIWidgets.painting;

1
com.unity.uiwidgets/Runtime/scheduler/binding.cs


using System.Text;
using developer;
using Unity.UIWidgets.async;
using Unity.UIWidgets.async;
using Unity.UIWidgets.engine;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.painting;

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