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Merge branch 'text_edit' into 'master'

webgl IME keyboard

See merge request upm-packages/ui-widgets/com.unity.uiwidgets!136
/main
Shenhua Gu 6 年前
当前提交
4ff011c0
共有 18 个文件被更改,包括 741 次插入67 次删除
  1. 6
      Runtime/engine/UIWidgetsMessageManager.cs
  2. 17
      Runtime/engine/UIWidgetsPanel.cs
  3. 2
      Runtime/painting/text_painter.cs
  4. 25
      Runtime/rendering/editable.cs
  5. 142
      Runtime/service/keyboard.cs
  6. 27
      Runtime/service/text_input.cs
  7. 35
      Runtime/widgets/editable_text.cs
  8. 8
      Runtime/Plugins/platform/webgl.meta
  9. 289
      Runtime/Plugins/platform/webgl/UIWidgetsCanvasInput.jslib
  10. 36
      Runtime/Plugins/platform/webgl/UIWidgetsCanvasInput.jslib.meta
  11. 113
      Runtime/Plugins/platform/webgl/UIWidgetsInputPlugin.jslib
  12. 36
      Runtime/Plugins/platform/webgl/UIWidgetsInputPlugin.jslib.meta
  13. 65
      Runtime/Plugins/platform/webgl/webgl.jslib
  14. 7
      Runtime/Plugins/webgl.jslib
  15. 0
      /Runtime/Plugins/platform/ios/DeviceScreen.mm.meta
  16. 0
      /Runtime/Plugins/platform/webgl/webgl.jslib.meta
  17. 0
      /Runtime/Plugins/platform/ios/DeviceScreen.mm

6
Runtime/engine/UIWidgetsMessageManager.cs


managerObj.AddComponent<UIWidgetsMessageManager>();
}
#if UNITY_IOS || UNITY_ANDROID
#if UNITY_IOS || UNITY_ANDROID || UNITY_WEBGL
string _lastObjectName;
#endif

}
void UpdateNameIfNeed() {
#if UNITY_IOS || UNITY_ANDROID
#if UNITY_IOS || UNITY_ANDROID || UNITY_WEBGL
var name = this.gameObject.name;
if (name != this._lastObjectName) {

}
}
#if UNITY_IOS
#if UNITY_IOS || UNITY_WEBGL
[DllImport("__Internal")]
static extern void UIWidgetsMessageSetObjectName(string objectName);
#elif UNITY_ANDROID

17
Runtime/engine/UIWidgetsPanel.cs


size.y = Mathf.Round(size.y);
return size;
}
public Offset windowPosToScreenPos(Offset windowPos) {
Camera camera = null;
var canvas = this._uiWidgetsPanel.canvas;
if (canvas.renderMode != RenderMode.ScreenSpaceCamera) {
camera = canvas.GetComponent<GraphicRaycaster>().eventCamera;
}
var pos = new Vector2(windowPos.dx, windowPos.dy);
pos = pos * this.queryDevicePixelRatio() / this._uiWidgetsPanel.canvas.scaleFactor;
var rectTransform = this._uiWidgetsPanel.rectTransform;
var rect = rectTransform.rect;
pos.x += rect.min.x;
pos.y = rect.max.y - pos.y;
var worldPos = rectTransform.TransformPoint(new Vector2(pos.x, pos.y));
var screenPos = RectTransformUtility.WorldToScreenPoint(camera, worldPos);
return new Offset(screenPos.x, Screen.height - screenPos.y);
}
}
[RequireComponent(typeof(RectTransform))]

2
Runtime/painting/text_painter.cs


}
Offset _getOffsetFromDownstream(int offset, Rect caretPrototype) {
var nextCodeUnit = this._text.codeUnitAt(offset);
var nextCodeUnit = this._text.codeUnitAt(offset - 1);
if (nextCodeUnit == null) {
return null;
}

25
Runtime/rendering/editable.cs


using System;
using System.Collections.Generic;
using System.Collections.Generic;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.gestures;
using Unity.UIWidgets.painting;

public void handleTapDown(TapDownDetails details) {
this._lastTapDownPosition = details.globalPosition - this._paintOffset;
if (!Application.isMobilePlatform) {
this._selectForTap(this._lastTapDownPosition);
}
if (this.onSelectionChanged != null) {
var position = this._textPainter.getPositionForOffset(this.globalToLocal(this._lastTapDownPosition));
this.onSelectionChanged(TextSelection.fromPosition(position), this, SelectionChangedCause.tap);
if (Application.isMobilePlatform) {
this._selectForTap(this._lastTapDownPosition);
}
}

}
}
if (this._hasFocus) {
var caretOffset = this._textPainter.getOffsetForCaret(this._selection.extendPos,
Rect.fromLTWH(0, 0, 1, this.preferredLineHeight));
var caretRec = this._caretPrototype.shift(caretOffset + effectiveOffset);
Input.compositionCursorPos = new Vector2(caretRec.left, caretRec.bottom);
}
this._textPainter.paint(context.canvas, effectiveOffset);
}

return new TextSelection(baseOffset: word.start, extentOffset: word.end);
}
void _selectForTap(Offset pointerPosition) {
if (this.onSelectionChanged != null) {
var position = this._textPainter.getPositionForOffset(this.globalToLocal(pointerPosition));
this.onSelectionChanged(TextSelection.fromPosition(position), this, SelectionChangedCause.tap);
}
}
bool _isMultiline {
get { return this._maxLines != 1; }
}

142
Runtime/service/keyboard.cs


void hide();
void setEditingState(TextEditingValue value);
void setIMEPos(Offset imeGlobalPos);
bool hashPreview();
bool imeRequired();
}
public interface TextInputUpdateListener {

this._value = value;
}
public void setIMEPos(Offset imeGlobalPos) {
var uiWidgetWindowAdapter = Window.instance as UIWidgetWindowAdapter;
if (uiWidgetWindowAdapter != null) {
var screenPos = uiWidgetWindowAdapter.windowPosToScreenPos(imeGlobalPos);
Input.compositionCursorPos = new Vector2(screenPos.dx, screenPos.dy);
}
else { // editor window case
Input.compositionCursorPos = new Vector2(imeGlobalPos.dx, imeGlobalPos.dy);
}
}
public void setClient(int client, TextInputConfiguration configuration) {
this._client = client;
}

}
public bool hashPreview() {
return false;
public bool imeRequired() {
return true;
}
public void OnGUI() {

this._client = 0;
}
public bool hashPreview() {
return this._keyboard != null;
public bool imeRequired() {
return false;
}
public void setIMEPos(Offset imeGlobalPos) {
}
public void setClient(int client, TextInputConfiguration configuration) {

}
}
#if UNITY_IOS || UNITY_ANDROID
class UIWidgetsTouchScreenKeyboardDelegate : KeyboardDelegate {
public UIWidgetsTouchScreenKeyboardDelegate() {
UIWidgetsMessageManager.instance.AddChannelMessageDelegate("TextInput", this.handleMethodCall);
abstract class AbstractUIWidgetsKeyboardDelegate : KeyboardDelegate {
protected AbstractUIWidgetsKeyboardDelegate() {
UIWidgetsMessageManager.instance.AddChannelMessageDelegate("TextInput", this._handleMethodCall);
UIWidgetsMessageManager.instance.RemoveChannelMessageDelegate("TextInput", this.handleMethodCall);
UIWidgetsMessageManager.instance.RemoveChannelMessageDelegate("TextInput", this._handleMethodCall);
public void show() {
UIWidgetsTextInputShow();
}
public abstract void show();
public void hide() {
UIWidgetsTextInputHide();
}
public abstract void hide();
public void setEditingState(TextEditingValue value) {
UIWidgetsTextInputSetTextInputEditingState(value.toJson().ToString());
}
public abstract void setEditingState(TextEditingValue value);
public abstract void setIMEPos(Offset imeGlobalPos);
public abstract void setClient(int client, TextInputConfiguration configuration);
public void setClient(int client, TextInputConfiguration configuration) {
UIWidgetsTextInputSetClient(client, configuration.toJson().ToString());
}
public void clearClient() {
UIWidgetsTextInputClearTextInputClient();
}
public bool hashPreview() {
public abstract void clearClient();
public virtual bool imeRequired() {
void handleMethodCall(string method, List<JSONNode> args) {
void _handleMethodCall(string method, List<JSONNode> args) {
if (TextInput._currentConnection == null) {
return;
}

throw new UIWidgetsError($"unknown method ${method}");
}
}
}
}
#if UNITY_WEBGL
class UIWidgetsWebGLKeyboardDelegate : AbstractUIWidgetsKeyboardDelegate {
public override void show() {
Input.imeCompositionMode = IMECompositionMode.On;
}
public override void hide() {
}
public override void setEditingState(TextEditingValue value) {
UIWidgetsTextInputSetTextInputEditingState(value.toJson().ToString());
}
public override void setIMEPos(Offset imeGlobalPos) {
var window = Window.instance as UIWidgetWindowAdapter;
var canvasPos = window.windowPosToScreenPos(imeGlobalPos);
UIWidgetsTextInputSetIMEPos(canvasPos.dx, canvasPos.dy);
}
public override void setClient(int client, TextInputConfiguration configuration) {
WebGLInput.captureAllKeyboardInput = false;
Input.imeCompositionMode = IMECompositionMode.On;
UIWidgetsTextInputSetClient(client, configuration.toJson().ToString());
}
public override void clearClient() {
UIWidgetsTextInputClearTextInputClient();
}
public override bool imeRequired() {
return true;
}
[DllImport ("__Internal")]
internal static extern void UIWidgetsTextInputSetClient(int client, string configuration);
[DllImport ("__Internal")]
internal static extern void UIWidgetsTextInputSetTextInputEditingState(string jsonText);
[DllImport ("__Internal")]
internal static extern void UIWidgetsTextInputClearTextInputClient();
[DllImport ("__Internal")]
internal static extern void UIWidgetsTextInputSetIMEPos(float x, float y);
}
#endif
#if UNITY_IOS || UNITY_ANDROID
class UIWidgetsTouchScreenKeyboardDelegate : AbstractUIWidgetsKeyboardDelegate {
public override void show() {
UIWidgetsTextInputShow();
}
public override void hide() {
UIWidgetsTextInputHide();
}
public override void setEditingState(TextEditingValue value) {
UIWidgetsTextInputSetTextInputEditingState(value.toJson().ToString());
}
public override void setIMEPos(Offset imeGlobalPos) {
}
public override void setClient(int client, TextInputConfiguration configuration) {
UIWidgetsTextInputSetClient(client, configuration.toJson().ToString());
}
public override void clearClient() {
UIWidgetsTextInputClearTextInputClient();
}
#if UNITY_IOS

internal static extern void UIWidgetsTextInputSetClient(int client, string configuration);
[DllImport ("__Internal")]
internal static extern void UIWidgetsTextInputSetTextInputEditingState(string jsonText); // also send to client ?
internal static extern void UIWidgetsTextInputSetTextInputEditingState(string jsonText);
[DllImport ("__Internal")]
internal static extern void UIWidgetsTextInputClearTextInputClient();

27
Runtime/service/text_input.cs


TextInput.keyboardDelegate.setEditingState(value);
}
public void setCompositionCursorPos(float x, float y) {
public void setIMEPos(Offset imeGlobalPos) {
TextInput.setCompositionCursorPos(x, y);
D.assert(imeGlobalPos != null);
D.assert(this.imeRequired());
TextInput.keyboardDelegate.setIMEPos(imeGlobalPos);
}
public bool imeRequired() {
return TextInput.keyboardDelegate != null && TextInput.keyboardDelegate.imeRequired();
public void close() {
if (this.attached) {

D.assert(client != null);
var connection = new TextInputConnection(client);
_currentConnection = connection;
string x = configuration.toJson();
if (TouchScreenKeyboard.isSupported) {
if (Application.isEditor) {
keyboardDelegate = new DefaultKeyboardDelegate();
} else {
#if UNITY_IOS || UNITY_ANDROID
if (configuration.unityTouchKeyboard) {
keyboardDelegate = new UnityTouchScreenKeyboardDelegate();

}
#elif UNITY_WEBGL
keyboardDelegate = new UIWidgetsWebGLKeyboardDelegate();
keyboardDelegate = new UnityTouchScreenKeyboardDelegate();
keyboardDelegate = new DefaultKeyboardDelegate();
else {
keyboardDelegate = new DefaultKeyboardDelegate();
}
keyboardDelegate.setClient(connection._id, configuration);
return connection;
}

if (_currentConnection != null && _currentConnection._window == Window.instance) {
(keyboardDelegate as TextInputOnGUIListener)?.OnGUI();
}
}
public static void setCompositionCursorPos(float x, float y) {
Input.compositionCursorPos = new Vector2(x, y);
}
internal static void _updateEditingState(int client, TextEditingValue value) {

35
Runtime/widgets/editable_text.cs


oldWidget.controller.removeListener(this._didChangeTextEditingValue);
this.widget.controller.addListener(this._didChangeTextEditingValue);
this._updateRemoteEditingValueIfNeeded();
this._updateImePosIfNeed();
}
if (this.widget.focusNode != oldWidget.focusNode) {

));
this._textInputConnection.setEditingState(localValue);
this._updateImePosIfNeed();
}
this._textInputConnection.show();

this._hideSelectionOverlayIfNeeded();
if (this.widget.selectionControls != null && !this._unityKeyboard()) {
if (this.widget.selectionControls != null && Application.isMobilePlatform && !this._unityKeyboard()) {
this._selectionOverlay = new TextSelectionOverlay(
context: this.context,
value: this._value,

this._value = value;
this._updateRemoteEditingValueIfNeeded();
this._updateImePosIfNeed();
}
else {
this._value = value;

void _didChangeTextEditingValue() {
this._updateRemoteEditingValueIfNeeded();
this._updateImePosIfNeed();
this._startOrStopCursorTimerIfNeeded();
this._updateOrDisposeSelectionOverlayIfNeeded();
this._textChangedSinceLastCaretUpdate = true;

// in the case
bool _unityKeyboard() {
return TouchScreenKeyboard.isSupported && this.widget.unityTouchKeyboard;
}
Offset _getImePos() {
if (this._hasInputConnection && this._textInputConnection.imeRequired()) {
var localPos = this.renderEditable.getLocalRectForCaret(this._value.selection.basePos).bottomLeft;
return this.renderEditable.localToGlobal(localPos);
}
return null;
}
bool _imePosUpdateScheduled = false;
void _updateImePosIfNeed() {
if (!this._hasInputConnection || !this._textInputConnection.imeRequired()) {
return;
}
if (this._imePosUpdateScheduled) {
return;
}
this._imePosUpdateScheduled = true;
SchedulerBinding.instance.addPostFrameCallback(_ => {
this._imePosUpdateScheduled = false;
if (!this._hasInputConnection) {
return;
}
this._textInputConnection.setIMEPos(this._getImePos());
});
}
}

8
Runtime/Plugins/platform/webgl.meta


fileFormatVersion: 2
guid: 2a5204f908bc54d789ea5933245a3bf5
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

289
Runtime/Plugins/platform/webgl/UIWidgetsCanvasInput.jslib


mergeInto(LibraryManager.library, {
$UIWidgetsCanvasInputModule__postset: 'UIWidgetsCanvasInputModule.init();',
$UIWidgetsCanvasInputModule: { init: function() {
// create a buffer that stores all inputs so that tabbing
// between them is made possible.
var inputs = [];
// initialize the Canvas Input
var UIWidgetsCanvasInput = window.UIWidgetsCanvasInput = function(o) {
var self = this;
o = o ? o : {};
// setup the defaults
self._canvas = o.canvas || null;
self._x = o.x || 0;
self._y = o.y || 0;
self._type = o.type || 'text';
self._onchange = o.onchange || function() {};
self._onsubmit = o.onsubmit || function() {};
self._onkeydown = o.onkeydown || function() {};
self._onkeyup = o.onkeyup || function() {};
self._onfocus = o.onfocus || function() {};
self._onblur = o.onblur || function() {};
self._multiline = o.multiline || false;
self._hasFocus = false;
self._createHiddenInput();
self.value(o.value || '');
self._inputsIndex = inputs.length - 1;
};
// setup the prototype
UIWidgetsCanvasInput.prototype = {
x: function(data) {
var self = this;
if (typeof data !== 'undefined') {
self._x = data;
self._updateHiddenInput();
return;
} else {
return self._x;
}
},
y: function(data) {
var self = this;
if (typeof data !== 'undefined') {
self._y = data;
self._updateHiddenInput();
return;
} else {
return self._y;
}
},
multiline: function(data) {
var self = this;
if (typeof data !== 'undefined') {
if (data === self._multiline) {
return;
}
self._multiline = !!data;
self._createHiddenInput();
return;
} else {
return self._multiline;
}
},
type: function(data) {
var self = this;
if (typeof data !== 'undefined') {
self._type = data;
self._hiddenInput.type = data;
return;
} else {
return self._type;
}
},
value: function(data) {
var self = this;
if (typeof data !== 'undefined') {
self._hiddenInput.value = data;
return;
} else {
return self._hiddenInput.value;
}
},
selection: function() {
var self = this;
return [self._hiddenInput.selectionStart, self._hiddenInput.selectionEnd];
},
onsubmit: function(fn) {
var self = this;
if (typeof fn !== 'undefined') {
self._onsubmit = fn;
return self;
} else {
self._onsubmit();
}
},
onkeydown: function(fn) {
var self = this;
if (typeof fn !== 'undefined') {
self._onkeydown = fn;
return self;
} else {
self._onkeydown();
}
},
onkeyup: function(fn) {
var self = this;
if (typeof fn !== 'undefined') {
self._onkeyup = fn;
return self;
} else {
self._onkeyup();
}
},
focus: function() {
var self = this;
// only fire the focus event when going from unfocussed
if (!self._hasFocus) {
self._onfocus(self);
// remove focus from all other inputs
for (var i=0; i<inputs.length; i++) {
if (inputs[i]._hasFocus) {
inputs[i].blur();
}
}
}
self._hasFocus = true;
self._hiddenInput.focus();
return;
},
blur: function(_this) {
var self = _this || this;
self._onblur(self);
self._hasFocus = false;
self._hiddenInput.blur();
},
keydown: function(e, self) {
var keyCode = e.which,
isShift = e.shiftKey,
key = null,
startText, endText;
// make sure the correct text field is being updated
if (!self._hasFocus) {
return;
}
// fire custom user event
self._onkeydown(e, self);
// add support for Ctrl/Cmd+A selection
if (keyCode === 65 && (e.ctrlKey || e.metaKey)) {
self.selectText();
e.preventDefault();
return;
}
// block keys that shouldn't be processed
if (keyCode === 17 || e.metaKey || e.ctrlKey) {
return;
}
if (keyCode === 13 && !self._multiline) { // enter key
e.preventDefault();
self._onsubmit(e, self);
} else {
self._onchange();
}
return;
},
selectText: function(range) {
var self = this,
range = range || [0, self.value().length];
// select the range of text specified (or all if none specified)
setTimeout(function() {
self._hiddenInput.selectionStart = range[0];
self._hiddenInput.selectionEnd = range[1];
self._onchange();
}, 1);
return self;
},
destroy: function() {
var self = this;
// pull from the inputs array
var index = inputs.indexOf(self);
if (index !== -1) {
inputs.splice(index, 1);
}
// remove focus
if (self._hasFocus) {
self.blur();
}
// remove the hidden input box
self._hiddenInput.parentNode.removeChild(self._hiddenInput);
self._renderCtx = null;
},
_updateHiddenInput: function() {
var self = this;
self._hiddenInput.style.left = (self._x + (self._canvas ? self._canvas.offsetLeft : 0)) + 'px';
self._hiddenInput.style.top = (self._y + (self._canvas ? self._canvas.offsetTop : 0)) + 'px';
},
_createHiddenInput: function () {
var self = this;
if (self._hiddenInput) {
self._hiddenInput.parentNode.removeChild(self._hiddenInput);
self._hiddenInput = null;
}
self._hiddenInput = document.createElement(self._multiline ? 'textarea' : 'input');
self._hiddenInput.type = self._type;
self._hiddenInput.style.position = 'absolute';
self._hiddenInput.style.opacity = 0;
self._hiddenInput.style.pointerEvents = 'none';
self._hiddenInput.style.zIndex = 0;
// hide native blue text cursor on iOS
self._hiddenInput.style.transform = 'scale(0)';
self._updateHiddenInput();
self._canvas.parentNode.appendChild(self._hiddenInput);
// setup the keydown listener
self._hiddenInput.addEventListener('keydown', function(e) {
e = e || window.event;
if (self._hasFocus) {
// hack to fix touch event bug in iOS Safari
window.focus();
self._hiddenInput.focus();
// continue with the keydown event
self.keydown(e, self);
}
});
// setup the keyup listener
self._hiddenInput.addEventListener('keyup', function(e) {
e = e || window.event;
self._onchange();
if (self._hasFocus) {
self._onkeyup(e, self);
}
});
}
};
}}});

36
Runtime/Plugins/platform/webgl/UIWidgetsCanvasInput.jslib.meta


fileFormatVersion: 2
guid: ac437980a48c8464abea9c9c31a16e10
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 1
isExplicitlyReferenced: 0
platformData:
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
enabled: 0
settings:
DefaultValueInitialized: true
- first:
Facebook: WebGL
second:
enabled: 1
settings: {}
- first:
WebGL: WebGL
second:
enabled: 1
settings: {}
userData:
assetBundleName:
assetBundleVariant:

113
Runtime/Plugins/platform/webgl/UIWidgetsInputPlugin.jslib


mergeInto(LibraryManager.library, {
$UIWidgetsInputPluginModule__postset: 'UIWidgetsInputPluginModule.init();',
$UIWidgetsInputPluginModule: { init: function() {
var UIWidgetsTextInputPlugin = window.UIWidgetsTextInputPlugin = function(o) {
this._canvas = o.canvas;
this._messageManager = o.messageManager;
};
// setup the prototype
UIWidgetsTextInputPlugin.prototype = {
setClient: function (client, configuration) {
var self = this;
if (!self._canvasInput) {
self._canvasInput = new UIWidgetsCanvasInput({
canvas: self._canvas,
onchange: self._onchange.bind(self),
onsubmit: self._onsubmit.bind(self),
});
self._canvas.addEventListener('mouseup', function(e) {
if (self._client) {
self._canvasInput.focus();
}
}, false);
}
var configObj = JSON.parse(configuration);
var multiline = configObj.inputType.name === 'TextInputType.multiline';
self._canvasInput.type(configObj.obscureText ? 'password' : 'text');
self._canvasInput.multiline(multiline);
self._canvasInput.focus();
self._client = client;
},
setTextInputEditingState: function (jsonText) {
var self = this;
var state = JSON.parse(jsonText);
self._canvasInput.value(state.text);
self._canvasInput.selectText([state.selectionBase, state.selectionExtent]);
},
setTextInputIMEPos: function(x, y) {
var self = this;
self._canvasInput.x(x);
self._canvasInput.y(y);
},
clearTextInputClient: function () {
var self = this;
self._canvasInput.blur();
self._client = null;
},
_onsubmit: function() {
var self = this;
if (!self._client) {
return;
}
self._messageManager.sendMethodInvokeMessage('TextInput', 'TextInputClient.performAction',
[self._client, 'TextInputAction.done']);
},
_onchange: function() {
var self = this;
if (!self._client) {
return;
}
var value = self._canvasInput.value();
var selection = self._canvasInput.selection();
var state = {
selectionBase: selection[0],
selectionExtent: selection[1],
selectionIsDirectional: false,
text: value
};
self._messageManager.sendMethodInvokeMessage('TextInput', 'TextInputClient.updateEditingState',
[self._client, state]);
}
};
var UIWidgetsMessageManager = window.UIWidgetsMessageManager = function(sendMessage) {
var self = this;
self._sendMesssage = sendMessage;
};
UIWidgetsMessageManager.prototype = {
setObjectName: function (name) {
var self = this;
self._gameObjectName = name;
},
sendMethodInvokeMessage: function(channel, method, args) {
var self = this;
var body = {
channel: channel,
method: method,
args: args
};
self._sendMesssage(self._gameObjectName, 'OnUIWidgetsMethodMessage', JSON.stringify(body));
}
};
}}});

36
Runtime/Plugins/platform/webgl/UIWidgetsInputPlugin.jslib.meta


fileFormatVersion: 2
guid: 77df7fa0e2fd844359da12725acf5825
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 1
isExplicitlyReferenced: 0
platformData:
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
enabled: 0
settings:
DefaultValueInitialized: true
- first:
Facebook: WebGL
second:
enabled: 1
settings: {}
- first:
WebGL: WebGL
second:
enabled: 1
settings: {}
userData:
assetBundleName:
assetBundleVariant:

65
Runtime/Plugins/platform/webgl/webgl.jslib


var UIWidgetsLibrary = {
//$method_support__postset: 'method_support.init1();method_support.init2();',
//$method_support: {
//},
$UIWidgetsPlugin: {
textInput: null,
messageManager: null,
getTextInput: function() {
if (UIWidgetsPlugin.textInput) {
return UIWidgetsPlugin.textInput;
}
UIWidgetsPlugin.textInput = new UIWidgetsTextInputPlugin({
messageManager: UIWidgetsPlugin.getMessageManager(),
canvas: Module.canvas
});
return UIWidgetsPlugin.textInput;
},
getMessageManager: function() {
if (UIWidgetsPlugin.messageManager) {
return UIWidgetsPlugin.messageManager;
}
UIWidgetsPlugin.messageManager = new UIWidgetsMessageManager(SendMessage);
return UIWidgetsPlugin.messageManager;
},
messageObjectName: ""
},
UIWidgetsWebGLDevicePixelRatio: function () {
return window.devicePixelRatio || 1;
},
UIWidgetsTextInputSetClient: function (client, configuration) {
UIWidgetsPlugin.getTextInput().setClient(client, Pointer_stringify(configuration));
},
UIWidgetsTextInputSetTextInputEditingState: function (jsonText) {
UIWidgetsPlugin.getTextInput().setTextInputEditingState(Pointer_stringify(jsonText));
},
UIWidgetsTextInputSetIMEPos: function(x, y) {
UIWidgetsPlugin.getTextInput().setTextInputIMEPos(x, y);
},
UIWidgetsTextInputClearTextInputClient: function () {
UIWidgetsPlugin.getTextInput().clearTextInputClient();
},
UIWidgetsMessageSetObjectName: function (name) {
UIWidgetsPlugin.getMessageManager().setObjectName(Pointer_stringify(name));
}
};
autoAddDeps(UIWidgetsLibrary, '$UIWidgetsPlugin');
autoAddDeps(UIWidgetsLibrary, '$UIWidgetsCanvasInputModule');
autoAddDeps(UIWidgetsLibrary, '$UIWidgetsInputPluginModule');
mergeInto(LibraryManager.library, UIWidgetsLibrary);

7
Runtime/Plugins/webgl.jslib


mergeInto(LibraryManager.library, {
UIWidgetsWebGLDevicePixelRatio: function () {
return window.devicePixelRatio || 1;
},
});

/Runtime/Plugins/DeviceScreen.mm.meta → /Runtime/Plugins/platform/ios/DeviceScreen.mm.meta

/Runtime/Plugins/webgl.jslib.meta → /Runtime/Plugins/platform/webgl/webgl.jslib.meta

/Runtime/Plugins/DeviceScreen.mm → /Runtime/Plugins/platform/ios/DeviceScreen.mm

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