fix double tap bug
void _checkUp(int buttons) {
D.assert(buttons == gesture_.kPrimaryButton);
if (onDoubleTap != null) {
invokeCallback("onDoubleTap",() => onDoubleTap);
invokeCallback("onDoubleTap",() => onDoubleTap());
}
return true;
});
callback();
catch (Exception ex) {
IEnumerable<DiagnosticsNode> infoCollector() {