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Merge branch 'optmize_shadow' of github.com:UnityTech/UIWidgets into dev

# Conflicts:
#	Runtime/ui/painting/path.cs
#	Runtime/ui/renderer/cmdbufferCanvas/rendering/canvas_impl.cs
#	Runtime/ui/renderer/cmdbufferCanvas/rendering/canvas_shader.cs
/main
xingwei.zhu 5 年前
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共有 1 个文件被更改,包括 1 次插入0 次删除
  1. 1
      Runtime/ui/renderer/cmdbufferCanvas/rendering/canvas_shader.cs

1
Runtime/ui/renderer/cmdbufferCanvas/rendering/canvas_shader.cs


var filterShader = GetShader("UIWidgets/canvas_filter");
var shadowBoxShader = GetShader("UIWidgets/ShadowBox");
var shadowRBoxShader = GetShader("UIWidgets/ShadowRBox");
var strokeAlphaShader = GetShader("UIWidgets/canvas_strokeAlpha");
_convexFillMat = new MaterialByBlendModeStencilComp(convexFillShader);
_fill0Mat = new MaterialByStencilComp(fill0Shader);

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