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var pos = _getPointerPosition(position: evt.mousePosition); |
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_wrapper.OnMouseScroll(delta: delta, pos: pos); |
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} |
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//only available in EditorWindow
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//only available in EditorWindow
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else if (evt.type == EventType.DragPerform || evt.type == EventType.DragExited) { |
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var pos = _getPointerPosition(position: evt.mousePosition); |
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_wrapper.OnDragReleaseInEditor(pos: pos); |
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