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com.unity.services.samples.game-lobby
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目录树:
fc7d77ff
/main
/dev
/esteban-learn-lobby-relay
/bartj-remove-connectioninfo
/rename_to_gamelobby
/sonarqube_run
/feat-parrelsync
/35-bug-in-joining-private-lobby
/lobby-1.1.0-pre.3-update
/main/staging
/main/symbol_game_art-URP_Test
/main/symbol_game_art
/main/staging/code_context
/main/staging/host_icon
/main/staging/429_cooldown_implementation
/main/staging/closed_beta_package_update
/main/staging/more_minor_fixes
/main/staging/rate_limit_data
/main/staging/sub-version-update
/main/staging/Open_beta_Update
/main/staging/error_UI_UX
/main/staging/resetting_event_queue_fix
/main/staging/error_codes_to_exceptions
/main/staging/vivox_UI
/main/staging/vivox_package_integration
/main/staging/Networking_for_GameObjects
/main/staging/lobby_quick_join
/main/staging/relay_disconnect_ping_bug
/main/staging/vivox_polish
/main/staging/Polished_UI_assets
/main/staging/lobby_quick_join_put_it_back
/main/staging/relay_dtls
/main/staging/UI_Marketing_Assets
/main/staging/UI_bugs
/main/staging/bugs_various
/main/staging/host_handshake
/main/staging/core_service_package_updates
/main/staging/small_ui_bugs
/main/staging/vivox_bug_voice_outside_lobby
/main/staging/missing_fonts
/main/staging/ugs_package_updates
/main/staging/ngo_minigame_structure
/main/staging/minigame_staging
/main/staging/messenger_fix
/main/staging/ngo_minigame_cleanup
/main/staging/asyncrequest_log_fix
/main/staging/december_UI_bugs
/main/staging/ready_when_player_leaves
/main/staging/ngo_more_cleanup
/main/staging/ngo_gameplay_tweaks
/main/staging/qol_gameplay
/main/staging/moved_folder
/main/staging/observer_comments_and_clarification
/main/staging/glyph_game_NGO_fixes
/main/staging/wire_implementation
/main/staging/wire_lobbydata_replacement
/main/staging/2021_Upgrade
/main/staging/Open_beta_Update/open_beta_relay
/main/staging/2021_Upgrade/custmer_test
/main/staging/2021_Upgrade/Async_Refactor
/main/staging/2021_Upgrade/Async_Refactor/Relay_On_UTP
/main/staging/2021_Upgrade/Async_Refactor/GA_Package-Upgrade
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com.unity.services.samples....
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Assets
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Prefabs
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UI
文件历史
nathaniel.buck@unity3d.com
a101f72d
Correcting how we handle the volume state and UI when users leave and rejoin lobbies, to prevent stale values from persisting and to prevent the initial UI state for a user entering a lobby from being incorrect if they were previously in a lobby.
3 年前
..
BackButtonBG.prefab
merging in the working plastic branch.
3 年前
BackButtonBG.prefab.meta
Latest Dev and Readme without Vivox
3 年前
CreateContent.prefab
Shortening player name character limit. Adding lobby name character limit.
3 年前
CreateContent.prefab.meta
Latest Dev and Readme without Vivox
3 年前
GameCanvas.prefab
Vivox Prefab Hookup
3 年前
GameCanvas.prefab.meta
Latest Dev and Readme without Vivox
3 年前
JoinContent.prefab
Vivox Prefab Hookup
3 年前
JoinContent.prefab.meta
Latest Dev and Readme without Vivox
3 年前
JoinCreateCanvas.prefab
Vivox Prefab Hookup
3 年前
JoinCreateCanvas.prefab.meta
Latest Dev and Readme without Vivox
3 年前
JoiningGamePopUp.prefab
Latest Dev and Readme without Vivox
3 年前
JoiningGamePopUp.prefab.meta
Latest Dev and Readme without Vivox
3 年前
LobbyButtonUI.prefab
Adding in a color field to the lobbies, and the ability to filter by color in the lobby list. I still need to ensure the additional UI works for arbitrary aspect ratios.
3 年前
LobbyButtonUI.prefab.meta
Latest Dev and Readme without Vivox
3 年前
LobbyCodeCanvas.prefab
Vivox Prefab Hookup
3 年前
LobbyCodeCanvas.prefab.meta
Latest Dev and Readme without Vivox
3 年前
LobbyGameCanvas.prefab
Vivox Prefab Hookup
3 年前
LobbyGameCanvas.prefab.meta
Latest Dev and Readme without Vivox
3 年前
LobbyUserList.prefab
Solved UI Raycasts not working
3 年前
LobbyUserList.prefab.meta
Latest Dev and Readme without Vivox
3 年前
LogManager.prefab
addressed CR comments.
3 年前
LogManager.prefab.meta
Mute art added, main scene changes reverted to show them.
3 年前
MainMenuCanvas.prefab
Vivox Prefab Hookup
3 年前
MainMenuCanvas.prefab.meta
Latest Dev and Readme without Vivox
3 年前
PlayerInteractionPanel.prefab
Adjusting the color filter UI elements to work with arbitrary aspect ratios.
3 年前
PlayerInteractionPanel.prefab.meta
Latest Dev and Readme without Vivox
3 年前
PopUpUI.prefab
Changing the error pop-up to handle the LobbyServiceException with more player-facing error output. The same work for Relay will follow if the package is in a usable state.
3 年前
PopUpUI.prefab.meta
Working Popup spawning and deletion, as well as extracting the topmost sentence from the Exception Log.
3 年前
RelayCodeCanvas.prefab
Moved UI to seperate Lobby and relay elements, framed them.
3 年前
RelayCodeCanvas.prefab.meta
Latest Dev and Readme without Vivox
3 年前
RenameCanvas.prefab
Latest Dev and Readme without Vivox
3 年前
RenameCanvas.prefab.meta
Latest Dev and Readme without Vivox
3 年前
RenamePopup.prefab
Vivox Prefab Hookup
3 年前
RenamePopup.prefab.meta
Latest Dev and Readme without Vivox
3 年前
SpinnerUI.prefab
merging in the working plastic branch.
3 年前
SpinnerUI.prefab.meta
merging in the working plastic branch.
3 年前
UserCardPanel.prefab
Correcting how we handle the volume state and UI when users leave and rejoin lobbies, to prevent stale values from persisting and to prevent the initial UI state for a user entering a lobby from being incorrect if they were previously in a lobby.
3 年前
UserCardPanel.prefab.meta
Latest Dev and Readme without Vivox
3 年前