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nathaniel.buck@unity3d.com fbb0cb37 Adding inclusion of initial player data to lobby creation/join. Adding logic for Relay hosts to ferry network events from client to client. A bit of progress on changing the flow of user state to account for Relay, but that's still mostly in-progress. Adding client heartbeat to keep the UTP connection alive. 3 年前
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BackButtonBG.prefab merging in the working plastic branch. 3 年前
BackButtonBG.prefab.meta Latest Dev and Readme without Vivox 3 年前
CountDownUI.prefab merging in the working plastic branch. 3 年前
CountDownUI.prefab.meta merging in the working plastic branch. 3 年前
CreateContent.prefab merging in the working plastic branch. 3 年前
CreateContent.prefab.meta Latest Dev and Readme without Vivox 3 年前
GameCanvas.prefab Pulled in latest Renames from Plastic Branch 3 年前
GameCanvas.prefab.meta Latest Dev and Readme without Vivox 3 年前
JoinContent.prefab Latest Rename Changes. 3 年前
JoinContent.prefab.meta Latest Dev and Readme without Vivox 3 年前
JoinCreateCanvas.prefab Pulled in latest Renames from Plastic Branch 3 年前
JoinCreateCanvas.prefab.meta Latest Dev and Readme without Vivox 3 年前
JoiningGamePopUp.prefab Latest Dev and Readme without Vivox 3 年前
JoiningGamePopUp.prefab.meta Latest Dev and Readme without Vivox 3 年前
LobbyButtonUI.prefab Bringing in Merge changes to Lobby 3 年前
LobbyButtonUI.prefab.meta Latest Dev and Readme without Vivox 3 年前
LobbyCodeCanvas.prefab Bringing in Merge changes to Lobby 3 年前
LobbyCodeCanvas.prefab.meta Latest Dev and Readme without Vivox 3 年前
LobbyGameCanvas.prefab Latest Rename Changes. 3 年前
LobbyGameCanvas.prefab.meta Latest Dev and Readme without Vivox 3 年前
LobbyUserList.prefab Latest Rename Changes. 3 年前
LobbyUserList.prefab.meta Latest Dev and Readme without Vivox 3 年前
MainMenuCanvas.prefab merging in the working plastic branch. 3 年前
MainMenuCanvas.prefab.meta Latest Dev and Readme without Vivox 3 年前
PlayerInteractionPanel.prefab Adding inclusion of initial player data to lobby creation/join. Adding logic for Relay hosts to ferry network events from client to client. A bit of progress on changing the flow of user state to account for Relay, but that's still mostly in-progress. Adding client heartbeat to keep the UTP connection alive. 3 年前
PlayerInteractionPanel.prefab.meta Latest Dev and Readme without Vivox 3 年前
RelayCodeCanvas.prefab Latest Rename Changes. 3 年前
RelayCodeCanvas.prefab.meta Latest Dev and Readme without Vivox 3 年前
RenameCanvas.prefab Latest Dev and Readme without Vivox 3 年前
RenameCanvas.prefab.meta Latest Dev and Readme without Vivox 3 年前
RenamePopup.prefab Consolidating and renaming for readability. This still represents the baseline Relay + UTP behavior, without removing existing Lobby behavior yet or handling edge cases. 3 年前
RenamePopup.prefab.meta Latest Dev and Readme without Vivox 3 年前
SpinnerUI.prefab merging in the working plastic branch. 3 年前
SpinnerUI.prefab.meta merging in the working plastic branch. 3 年前
UserCardPanel.prefab merging in the working plastic branch. 3 年前
UserCardPanel.prefab.meta Latest Dev and Readme without Vivox 3 年前