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Changelog
All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[1.1.0-pre.2] - 2021-06-14
Added
IProjectConfiguration
component to access services settings at runtime.IConfigurationProvider
to provide configuration values that need to be available at runtime.InitializationOptions
to enable services initialization customization through code.UnityServices
API has been changed accordingly.
Changed
- Moves all class meant for internal use from Unity.Service.Core to Unity.Service.Core.Internal
- Make
AsyncOperation
and related classes internal
[1.1.0-pre.1] - 2021-05-31
Changed
- BREAKING CHANGES:
IInitializablePackage.Initialize
now returns aSystem.Threading.Tasks.Task
instead ofIAsyncOperation
UnityServices.Initialize
now returns aSystem.Threading.Tasks.Task
instead ofIAsyncOperation
Removed
- Removed Moq dependency.
[0.3.0-preview] - 2021-05-04
Added
- Installation Identifier component.
- Service Activation popup.
Changed
- Review of the Editor API to rename the following:
OperateService
toEditorGameService
- Members:
ServiceName
toName
OperateServiceEnabler
toEnabler
- Members:
IServiceIdentifier
toIEditorGameServiceIdentifier
OperateDashboardHelper
toEditorGameServiceDashboardHelper
ServiceFlagEnabler
toEditorGameServiceFlagEnabler
- Members:
ServiceFlagName
toFlagName
- Members:
IOperateServiceEnabler
toIEditorGameServiceEnabler
OperateServiceRegistry
toEditorGameServiceRegistry
- Methods:
GetService
toGetEditorGameService
- Methods:
IOperateServiceRegistry
toIEditorGameServiceRegistry
- Methods:
GetService
toGetEditorGameService
- Methods:
OperateRemoteConfiguration
toEditorGameServiceRemoteConfiguration
OperateServiceSettingsProvider
toEditorGameServiceSettingsProvider
- Members:
OperateService
toEditorGameService
- Members:
OperateSettingsCommonHeaderUiHelper
toSettingsCommonHeaderUiHelper
- GlobalDefine:
ENABLE_OPERATE_SERVICES
toENABLE_EDITOR_GAME_SERVICES
[0.2.0-preview] - 2021-04-14
Added
- DevEx integration into the editor.
Changed
IAsyncOperation
to extendIEnumerator
so they can be yielded in routines.
Removed
- Removed all API under the
Unity.Services.Core.Networking
namespace because it wasn't ready for use yet.