namespace LobbyRelaySample.ngo { /// /// Something that will handle player input while in the game. /// public interface IInGameInputHandler : IProvidable { void OnPlayerInput(ulong playerId, SymbolObject selectedSymbol); } public class InGameInputHandlerNoop : IInGameInputHandler { public void OnPlayerInput(ulong playerId, SymbolObject selectedSymbol) { } public void OnReProvided(IInGameInputHandler previousProvider) { } } }