namespace LobbyRelaySample.ngo
{
///
/// Something that will handle player input while in the game.
///
public interface IInGameInputHandler : IProvidable
{
void OnPlayerInput(ulong playerId, SymbolObject selectedSymbol);
}
public class InGameInputHandlerNoop : IInGameInputHandler
{
public void OnPlayerInput(ulong playerId, SymbolObject selectedSymbol) { }
public void OnReProvided(IInGameInputHandler previousProvider) { }
}
}