using System; namespace Unity.Services.Core { /// /// Represents an error during services initialization /// public class ServicesInitializationException : Exception { /// public ServicesInitializationException() {} /// public ServicesInitializationException(string message) : base(message) {} /// /// Initializes a new instance of the class. /// /// /// The error message that explains the reason for the exception. /// /// /// The exception that is the cause of the current exception, if any. /// public ServicesInitializationException(string message, Exception innerException) : base(message, innerException) {} } }