using System;
namespace Unity.Services.Core
{
///
/// Represents an error during services initialization
///
public class ServicesInitializationException : Exception
{
///
public ServicesInitializationException() {}
///
public ServicesInitializationException(string message)
: base(message) {}
///
/// Initializes a new instance of the class.
///
///
/// The error message that explains the reason for the exception.
///
///
/// The exception that is the cause of the current exception, if any.
///
public ServicesInitializationException(string message, Exception innerException)
: base(message, innerException) {}
}
}