using TMPro;
namespace LobbyRelaySample.UI
{
///
/// Read Only input field (for copy/paste reasons) Watches for the changes in the lobby's Room Code
///
public class RoomCodeUI : ObserverPanel
{
public TMP_InputField roomCodeText;
public override void ObservedUpdated(LobbyData observed)
{
if (!string.IsNullOrEmpty(observed.RoomCode))
{
roomCodeText.text = observed.RoomCode;
Show();
}
else
{
Hide();
}
}
}
}