using UnityEngine; namespace LobbyRelaySample.UI { /// /// For navigating the main menu. /// public class BackButtonUI : MonoBehaviour { public void ToJoinMenu() { Locator.Get.Messenger.OnReceiveMessage(MessageType.ChangeMenuState, GameState.JoinMenu); } public void ToMenu() { Locator.Get.Messenger.OnReceiveMessage(MessageType.ChangeMenuState, GameState.Menu); } } }