namespace Unity.Services.Relay.Http { static internal class CommonErrors { private const string ErrorPrefix = "com.unity.services.relay"; public static IError CreateUnspecifiedHttpError(string details) { return new BasicError( $"{ErrorPrefix}http.httperror", "Unspecified HTTP error", null, 0, details ); } public static IError RequestOnSuccessNull => new BasicError( $"{ErrorPrefix}onsuccessnullerror", "Request must have an onSuccess callback", null, 0, //TODO: define a code space for SDK side errors so all errors can be identified by a code ""); public static IError HttpNetworkError => new BasicError( $"{ErrorPrefix}httpclient.networkerror", "Network Error", null, 0, "" ); } }