当前提交
eea9bb46
共有 12 个文件被更改,包括 128 次插入 和 63 次删除
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21Assets/Art/Glyph/Symbols.png.meta
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9Assets/Art/Icons/ClickParticleMat.mat
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13Assets/Prefabs/Runes/icon_particle.mat
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21Assets/Renderer/glyphGameURP.asset
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2Assets/Scripts/GameLobby/NGO/PlayerCursor.cs
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1Assets/Scripts/GameLobby/NGO/SetupInGame.cs
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9Packages/manifest.json
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78Packages/packages-lock.json
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4ProjectSettings/ProjectVersion.txt
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2ProjectSettings/URPProjectSettings.asset
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15ProjectSettings/RiderScriptEditorPersistedState.asset
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16ProjectSettings/ShaderGraphSettings.asset
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m_EditorVersion: 2020.3.31f1 |
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m_EditorVersionWithRevision: 2020.3.31f1 (6b54b7616050) |
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m_EditorVersion: 2021.2.19f1 |
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m_EditorVersionWithRevision: 2021.2.19f1 (602ecdbb2fb0) |
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m_EditorHideFlags: 0 |
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m_Script: {fileID: 0} |
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m_Name: |
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m_EditorClassIdentifier: Unity.Rider.Editor:Packages.Rider.Editor:RiderScriptEditorPersistedState |
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lastWriteTicks: -8585493176933029365 |
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%YAML 1.1 |
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m_ObjectHideFlags: 61 |
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m_CorrespondingSourceObject: {fileID: 0} |
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m_PrefabInstance: {fileID: 0} |
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m_PrefabAsset: {fileID: 0} |
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m_GameObject: {fileID: 0} |
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m_Enabled: 1 |
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m_EditorHideFlags: 0 |
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m_Script: {fileID: 11500000, guid: de02f9e1d18f588468e474319d09a723, type: 3} |
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m_Name: |
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m_EditorClassIdentifier: |
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customInterpolatorErrorThreshold: 32 |
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customInterpolatorWarningThreshold: 16 |
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