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Cursor click effect Stopping point. (does not show on the game camera yet?)

/main/symbol_game_art
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共有 22 个文件被更改,包括 5389 次插入533 次删除
  1. 999
      Assets/Art/Icons/cursor_click.png
  2. 1
      Assets/Prefabs/GameManager.prefab
  3. 14
      Assets/Prefabs/InGame/InGameLogic.prefab
  4. 85
      Assets/Scenes/mainScene.unity
  5. 11
      Assets/Scripts/UI/CursorHandler.cs
  6. 2
      ProjectSettings/DynamicsManager.asset
  7. 472
      ProjectSettings/QualitySettings.asset
  8. 3
      ProjectSettings/TagManager.asset
  9. 1001
      Assets/Art/Icons/Background.png
  10. 96
      Assets/Art/Icons/Background.png.meta
  11. 690
      Assets/Art/Icons/Roundboi.png
  12. 96
      Assets/Art/Icons/Roundboi.png.meta
  13. 1001
      Assets/Art/Icons/Symbols.png
  14. 96
      Assets/Art/Icons/Symbols.png.meta
  15. 93
      Assets/Art/Icons/Tablet.png
  16. 96
      Assets/Art/Icons/Tablet.png.meta
  17. 142
      Assets/Art/Icons/click_mat.mat
  18. 8
      Assets/Art/Icons/click_mat.mat.meta
  19. 8
      Assets/Prefabs/VFX.meta
  20. 1001
      Assets/Prefabs/VFX/CursorClick.prefab
  21. 7
      Assets/Prefabs/VFX/CursorClick.prefab.meta

999
Assets/Art/Icons/cursor_click.png
文件差异内容过多而无法显示
查看文件

1
Assets/Prefabs/GameManager.prefab


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14
Assets/Prefabs/InGame/InGameLogic.prefab


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Assets/Scenes/mainScene.unity


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11
Assets/Scripts/UI/CursorHandler.cs


using System;
using UnityEngine;
using UnityEngine.Serialization;
namespace GameLobby.UI
{

Texture2D m_defaultTexture;
[SerializeField]
Texture2D m_ClickedTexture;
[SerializeField]
GameObject m_ClickVfxPrefab;
void Awake()
{

if (Input.GetMouseButtonDown(0))
{
Cursor.SetCursor(m_ClickedTexture, Vector3.zero, CursorMode.Auto);
SpawnClickEffect();
}
if (Input.GetMouseButtonUp(0))

}
void SpawnClickEffect()
{
var screenLocation = Camera.current.ScreenToWorldPoint(Input.mousePosition+Camera.current.transform.forward*10);
var clickVfxInstance = Instantiate(m_ClickVfxPrefab, screenLocation, Quaternion.identity);
Destroy(clickVfxInstance, 1);
}
}
}

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ProjectSettings/DynamicsManager.asset


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