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41 行
1.1 KiB
41 行
1.1 KiB
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace UnityEngine.Perception.GroundTruth
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{
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/// <summary>
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/// Key value pair panel UI object
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/// </summary>
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public class KeyValuePanel : MonoBehaviour
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{
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/// <summary>
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/// Key UI text element of the panel
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/// </summary>
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public Text key = null;
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/// <summary>
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/// Value UI text element of the panel
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/// </summary>
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public Text value = null;
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/// <summary>
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/// Sets the key of this key value pair
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/// </summary>
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/// <param name="k">The key of the key/value pair</param>
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public void SetKey(string k)
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{
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if (k == null || k == string.Empty) return;
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key.text = k;
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}
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/// <summary>
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/// Sets the value of this key value pair
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/// </summary>
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/// <param name="v">The value of the key/value pair</param>
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public void SetValue(string v)
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{
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value.text = v;
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}
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}
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}
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