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using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using UnityEditor;
using UnityEngine.Experimental.Perception.Randomization.Parameters;
using UnityEngine.Experimental.Perception.Randomization.Randomizers;
using UnityEngine.Experimental.Perception.Randomization.Samplers;
namespace UnityEngine.Experimental.Perception.Randomization.Editor
{
static class StaticData
{
const string k_RandomizationDir = "Packages/com.unity.perception/Editor/Randomization";
internal const string uxmlDir = k_RandomizationDir + "/Uxml";
internal static readonly string samplerSerializedFieldType;
internal static Type[] parameterTypes;
internal static Type[] randomizerTypes;
internal static Type[] samplerTypes;
static StaticData()
{
parameterTypes = GetConstructableDerivedTypes<Parameter>();
randomizerTypes = GetConstructableDerivedTypes<Randomizer>();
samplerTypes = GetConstructableDerivedTypes<ISampler>();
var samplerType = typeof(ISampler);
samplerSerializedFieldType = $"{samplerType.Assembly.GetName().Name} {samplerType.FullName}";
}
static Type[] GetConstructableDerivedTypes<T>()
{
var collection = TypeCache.GetTypesDerivedFrom<T>();
var types = new List<Type>();
foreach (var type in collection)
{
if (!type.IsAbstract && !type.IsInterface)
types.Add(type);
}
return types.ToArray();
}
internal static object GetManagedReferenceValue(SerializedProperty prop, bool parent=false)
{
var path = prop.propertyPath.Replace(".Array.data[", "[");
object obj = prop.serializedObject.targetObject;
var elements = path.Split('.');
if (parent)
elements = elements.Take(elements.Count() - 1).ToArray();
foreach (var element in elements)
{
if (element.Contains("["))
{
var elementName = element.Substring(0, element.IndexOf("["));
var index = Convert.ToInt32(element.Substring(element.IndexOf("[")).Replace("[","").Replace("]",""));
obj = GetArrayValue(obj, elementName, index);
}
else
obj = GetValue(obj, element);
}
return obj;
}
static object GetValue(object source, string name)
{
if (source == null)
return null;
var type = source.GetType();
var f = type.GetField(name, BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance);
if (f == null)
{
var p = type.GetProperty(name, BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.IgnoreCase);
return p == null ? null : p.GetValue(source, null);
}
return f.GetValue(source);
}
static object GetArrayValue(object source, string name, int index)
{
var value = GetValue(source, name);
if (!(value is IEnumerable enumerable))
return null;
var enumerator = enumerable.GetEnumerator();
while (index-- >= 0)
enumerator.MoveNext();
return enumerator.Current;
}
}
}