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146 行
6.0 KiB
146 行
6.0 KiB
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using Unity.Collections;
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#if UNITY_EDITOR
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#endif
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using UnityEngine;
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using UnityEngine.Perception.GroundTruth;
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using UnityEngine.TestTools;
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using Object = UnityEngine.Object;
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#if HDRP_PRESENT
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using UnityEngine.Experimental.Rendering;
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using UnityEngine.Rendering.HighDefinition;
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#endif
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namespace GroundTruthTests
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{
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//Graphics issues with OpenGL Linux Editor. https://jira.unity3d.com/browse/AISV-422
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[UnityPlatform(exclude = new[] {RuntimePlatform.LinuxEditor, RuntimePlatform.LinuxPlayer})]
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[TestFixture]
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class ObjectCountTests : GroundTruthTestBase
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{
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[UnityTest]
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public IEnumerator ProducesCorrectValuesWithChangingObjects()
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{
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var label = "label";
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var labelingConfiguration = ScriptableObject.CreateInstance<LabelingConfiguration>();
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labelingConfiguration.LabelingConfigurations = new List<LabelingConfigurationEntry>
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{
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new LabelingConfigurationEntry
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{
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label = label,
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value = 500
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}
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};
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var receivedResults = new List<(uint[] counts, LabelingConfigurationEntry[] labels, int frameCount)>();
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var cameraObject = SetupCamera(labelingConfiguration, (counts, labels, frameCount) =>
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{
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receivedResults.Add((counts.ToArray(), labels.ToArray(), frameCount));
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});
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AddTestObjectForCleanup(cameraObject);
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//TestHelper.LoadAndStartRenderDocCapture(out EditorWindow gameView);
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var startFrameCount = Time.frameCount;
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var expectedFramesAndCounts = new Dictionary<int, int>()
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{
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{Time.frameCount , 0},
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{startFrameCount + 1, 1},
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{startFrameCount + 2, 1},
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{startFrameCount + 3, 2},
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{startFrameCount + 4, 1},
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{startFrameCount + 5, 1},
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};
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yield return null;
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//Put a plane in front of the camera
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var planeObject = TestHelper.CreateLabeledPlane(.1f, label);
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yield return null;
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Object.DestroyImmediate(planeObject);
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planeObject = TestHelper.CreateLabeledPlane(.1f, label);
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yield return null;
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var planeObject2 = TestHelper.CreateLabeledPlane(.1f, label);
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planeObject2.transform.Translate(.5f, 0, 0);
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yield return null;
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Object.DestroyImmediate(planeObject);
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yield return null;
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yield return null;
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Object.DestroyImmediate(planeObject2);
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#if HDRP_PRESENT
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//TODO: Remove this when DestroyImmediate properly calls Cleanup on the pass
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var labelHistogramPass = (ObjectCountPass)cameraObject.GetComponent<CustomPassVolume>().customPasses.First(p => p is ObjectCountPass);
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labelHistogramPass.WaitForAllRequests();
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#endif
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//destroy the object to force all pending segmented image readbacks to finish and events to be fired.
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DestroyTestObject(cameraObject);
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//RenderDoc.EndCaptureRenderDoc(gameView);
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foreach (var result in receivedResults)
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{
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Assert.AreEqual(1, result.counts.Length);
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Assert.AreEqual(1, result.labels.Length);
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Assert.Contains(result.frameCount, expectedFramesAndCounts.Keys, "Received event with unexpected frameCount.");
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var expectedCount = expectedFramesAndCounts[result.frameCount];
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var errorString = $"Wrong count in frame {result.frameCount - startFrameCount}. {string.Join(", ", receivedResults.Select(r => $"count: {r.counts[0]}"))}";
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Assert.AreEqual(expectedCount, result.counts[0], errorString);
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expectedFramesAndCounts.Remove(result.frameCount);
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}
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CollectionAssert.IsEmpty(expectedFramesAndCounts);
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}
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static GameObject SetupCamera(LabelingConfiguration labelingConfiguration,
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Action<NativeSlice<uint>, IReadOnlyList<LabelingConfigurationEntry>, int> onClassCountsReceived)
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{
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var cameraObject = new GameObject();
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cameraObject.SetActive(false);
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var camera = cameraObject.AddComponent<Camera>();
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camera.orthographic = true;
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camera.orthographicSize = 1;
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#if HDRP_PRESENT
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cameraObject.AddComponent<HDAdditionalCameraData>();
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var customPassVolume = cameraObject.AddComponent<CustomPassVolume>();
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customPassVolume.isGlobal = true;
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var rt = new RenderTexture(128, 128, 1, GraphicsFormat.R8G8B8A8_UNorm);
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rt.Create();
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var instanceSegmentationPass = new InstanceSegmentationPass()
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{
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targetCamera = camera,
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targetTexture = rt
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};
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instanceSegmentationPass.name = nameof(instanceSegmentationPass);
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instanceSegmentationPass.EnsureInit();
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customPassVolume.customPasses.Add(instanceSegmentationPass);
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var objectCountPass = new ObjectCountPass(camera);
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objectCountPass.SegmentationTexture = rt;
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objectCountPass.LabelingConfiguration = labelingConfiguration;
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objectCountPass.name = nameof(objectCountPass);
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customPassVolume.customPasses.Add(objectCountPass);
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objectCountPass.ClassCountsReceived += onClassCountsReceived;
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#endif
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#if URP_PRESENT
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var perceptionCamera = cameraObject.AddComponent<PerceptionCamera>();
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perceptionCamera.LabelingConfiguration = labelingConfiguration;
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perceptionCamera.captureRgbImages = false;
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perceptionCamera.produceBoundingBoxAnnotations = false;
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perceptionCamera.produceObjectCountAnnotations = true;
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perceptionCamera.classCountsReceived += onClassCountsReceived;
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#endif
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cameraObject.SetActive(true);
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return cameraObject;
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}
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}
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}
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