您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
62 行
2.2 KiB
62 行
2.2 KiB
#if HDRP_PRESENT
|
|
|
|
using System;
|
|
using Unity.Entities;
|
|
using UnityEngine.Rendering;
|
|
using UnityEngine.Rendering.HighDefinition;
|
|
|
|
namespace UnityEngine.Perception.GroundTruth
|
|
{
|
|
public abstract class GroundTruthPass : CustomPass, IGroundTruthGenerator
|
|
{
|
|
public Camera targetCamera;
|
|
|
|
bool m_IsActivated;
|
|
public abstract void SetupMaterialProperties(MaterialPropertyBlock mpb, Renderer meshRenderer, Labeling labeling, uint instanceId);
|
|
|
|
protected GroundTruthPass(Camera targetCamera)
|
|
{
|
|
this.targetCamera = targetCamera;
|
|
}
|
|
|
|
protected override void Setup(ScriptableRenderContext renderContext, CommandBuffer cmd)
|
|
{
|
|
if (targetCamera == null)
|
|
throw new InvalidOperationException("targetCamera may not be null");
|
|
|
|
// If we are forced to activate here we will get zeroes in the first frame.
|
|
EnsureActivated();
|
|
|
|
this.targetColorBuffer = TargetBuffer.Custom;
|
|
this.targetDepthBuffer = TargetBuffer.Custom;
|
|
}
|
|
|
|
protected sealed override void Execute(ScriptableRenderContext renderContext, CommandBuffer cmd, HDCamera hdCamera, CullingResults cullingResult)
|
|
{
|
|
// CustomPasses are executed for each camera. We only want to run for the target camera
|
|
if (hdCamera.camera != targetCamera)
|
|
return;
|
|
|
|
ExecutePass(renderContext, cmd, hdCamera, cullingResult);
|
|
}
|
|
|
|
protected abstract void ExecutePass(ScriptableRenderContext renderContext, CommandBuffer cmd, HDCamera hdCamera, CullingResults cullingResult);
|
|
|
|
protected void EnsureActivated()
|
|
{
|
|
if (!m_IsActivated)
|
|
{
|
|
var labelSetupSystem = World.DefaultGameObjectInjectionWorld?.GetExistingSystem<GroundTruthLabelSetupSystem>();
|
|
labelSetupSystem?.Activate(this);
|
|
m_IsActivated = true;
|
|
}
|
|
}
|
|
|
|
protected override void Cleanup()
|
|
{
|
|
var labelSetupSystem = World.DefaultGameObjectInjectionWorld?.GetExistingSystem<GroundTruthLabelSetupSystem>();
|
|
labelSetupSystem?.Deactivate(this);
|
|
}
|
|
}
|
|
}
|
|
#endif
|