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using System;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using JetBrains.Annotations;
namespace UnityEngine.Perception.GroundTruth {
/// <summary>
/// A definition for how a <see cref="Labeling"/> should be resolved to a single label and id for ground truth generation.
/// </summary>
[CreateAssetMenu(fileName = "IdLabelConfig", menuName = "Perception/ID Label Config", order = 1)]
public class IdLabelConfig : LabelConfig<IdLabelEntry>
{
/// <summary>
/// Whether the inspector will auto-assign ids based on the id of the first element.
/// </summary>
public bool autoAssignIds = true;
/// <summary>
/// Whether the inspector will start label ids at zero or one when <see cref="autoAssignIds"/> is enabled.
/// </summary>
public StartingLabelId startingLabelId = StartingLabelId.One;
LabelEntryMatchCache m_LabelEntryMatchCache;
/// <summary>
/// Attempts to find the label id for the given instance id.
/// </summary>
/// <param name="instanceId">The instanceId of the object for which the labelId should be found</param>
/// <param name="labelEntry">The LabelEntry associated with the object. default if not found</param>
/// <returns>True if a labelId is found for the given instanceId.</returns>
public bool TryGetLabelEntryFromInstanceId(uint instanceId, out IdLabelEntry labelEntry)
{
return TryGetLabelEntryFromInstanceId(instanceId, out labelEntry, out var _);
}
public override void AddLabel(string labelToAdd)
{
m_LabelEntries.Add(new IdLabelEntry
{
label = labelToAdd
});
if (autoAssignIds)
{
AutoAssignIds();
}
}
public override void RemoveLabel(string label)
{
base.RemoveLabel(label);
if (autoAssignIds)
{
AutoAssignIds();
}
}
void AutoAssignIds()
{
var size = m_LabelEntries.Count;
if (size == 0)
return;
var nextId = startingLabelId == StartingLabelId.One ? 1 : 0;
for (int i = 0; i < size; i++)
{
var labelEntry = m_LabelEntries[i];
labelEntry.id = nextId;
m_LabelEntries[i] = labelEntry;
nextId++;
}
}
/// <summary>
/// Attempts to find the label id for the given instance id.
/// </summary>
/// <param name="instanceId">The instanceId of the object for which the labelId should be found</param>
/// <param name="labelEntry">The LabelEntry associated with the object. default if not found</param>
/// <param name="index">The index of the found LabelEntry in <see cref="LabelConfig{T}.labelEntries"/>. -1 if not found</param>
/// <returns>True if a labelId is found for the given instanceId.</returns>
public bool TryGetLabelEntryFromInstanceId(uint instanceId, out IdLabelEntry labelEntry, out int index)
{
if (m_LabelEntryMatchCache == null)
m_LabelEntryMatchCache = new LabelEntryMatchCache(this);
return m_LabelEntryMatchCache.TryGetLabelEntryFromInstanceId(instanceId, out labelEntry, out index);
}
/// <inheritdoc/>
protected override void OnInit()
{
if (m_LabelEntryMatchCache != null)
{
throw new InvalidOperationException("Init may not be called after TryGetLabelEntryFromInstanceId has been called for the first time.");
}
}
void OnDisable()
{
m_LabelEntryMatchCache?.Dispose();
m_LabelEntryMatchCache = null;
}
[SuppressMessage("ReSharper", "InconsistentNaming")]
internal struct LabelEntrySpec
{
/// <summary>
/// The label id prepared for reporting in the annotation
/// </summary>
[UsedImplicitly]
public int label_id;
/// <summary>
/// The label name prepared for reporting in the annotation
/// </summary>
[UsedImplicitly]
public string label_name;
}
internal LabelEntrySpec[] GetAnnotationSpecification()
{
return labelEntries.Select((l) => new LabelEntrySpec()
{
label_id = l.id,
label_name = l.label,
}).ToArray();
}
}
}