3.0 KiB
Changelog
All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[Unreleased]
Added
Added new randomization tools
Changed
Changed the way realtime visualizers rendered to avoid rendering conflicts
Changed default labeler ids to be lower-case to be consistent with the ids in the dataset.
Deprecated
Removed
Fixed
Fixed 2d bounding boxes being reported for objects that do not match the label config.
Fixed a categorical parameter UI error in which deleting an individual option would successfully remove the option from the UI but only serialize the option to null during serialization instead of removing it
Fixed the "Application Frequency" parameter UI field not initializing to a default value
Fixed the IterateSeed() method where certain combinations of indices and random seeds would produce a random state value of zero, causing Unity.Mathematics.Random to throw an exception
Fixed labeler editor to allow for editing multiple labelers at a time
Fixed labeler editor to ensure that when duplicating prefabs all labeler entries are also duplicated
Fixed colors in semantic segmentation images being darker than those specified in the label config
Fixed objects being incorrectly labeled when they do not match any entries in the label config
Security
[0.3.0-preview.1] - 2020-08-07
Added
Added realtime visualization capability to the perception package.
Added visualizers for built-in labelers: Semantic Segmentation, 2D Bounding Boxes, Object Count, and Rendered Object Info.
Added references to example projects in manual.
Added notification when an HDRP project is in Deferred Only mode, which is not supported by the labelers.
Changed
Updated to com.unity.simulation.capture version 0.0.10-preview.10 and com.unity.simulation.core version 0.0.10-preview.17
Changed minimum Unity Editor version to 2019.4
Fixed
Fixed compilation warnings with latest com.unity.simulation.core package.
Fixed errors in example script when exiting play mode
[0.2.0-preview.2] - 2020-07-15
Fixed
Fixed bug that prevented RGB captures to be written out to disk Fixed compatibility with com.unity.simulation.capture@0.0.10-preview.8
[0.2.0-preview.1] - 2020-07-02
Added
Added CameraLabeler, an extensible base type for all forms of dataset output from a camera. Added LabelConfig<T>, a base class for mapping labels to data used by a labeler. There are two new derived types - ID label config and semantic segmentation label config.
Changed
Moved the various forms of ground truth from PerceptionCamera into various subclasses of CameraLabeler. Renamed SimulationManager to DatasetCapture. Changed Semantic Segmentation to take a SemanticSegmentationLabelConfig, which maps labels to color pixel values.