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32 行
1.2 KiB
32 行
1.2 KiB
using System;
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using UnityEngine;
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using UnityEngine.Perception.GroundTruth;
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namespace GroundTruthTests
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{
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static class TestHelper
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{
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public static GameObject CreateLabeledPlane(float scale = 10, string label = "label")
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{
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GameObject planeObject;
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planeObject = GameObject.CreatePrimitive(PrimitiveType.Plane);
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planeObject.transform.SetPositionAndRotation(new Vector3(0, 0, 10), Quaternion.Euler(90, 0, 0));
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planeObject.transform.localScale = new Vector3(scale, -1, scale);
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var labeling = planeObject.AddComponent<Labeling>();
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labeling.labels.Add(label);
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return planeObject;
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}
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#if UNITY_EDITOR
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public static void LoadAndStartRenderDocCapture(out UnityEditor.EditorWindow gameView)
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{
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UnityEditorInternal.RenderDoc.Load();
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System.Reflection.Assembly assembly = typeof(UnityEditor.EditorWindow).Assembly;
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Type type = assembly.GetType("UnityEditor.GameView");
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gameView = UnityEditor.EditorWindow.GetWindow(type);
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UnityEditorInternal.RenderDoc.BeginCaptureRenderDoc(gameView);
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}
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#endif
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}
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}
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