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47 行
1.3 KiB
47 行
1.3 KiB
using System;
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namespace UnityEngine.Perception.Randomization.Randomizers
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{
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/// <summary>
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/// Derive the RandomizerTag class to create new tag components.
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/// RandomizerTags are used to help randomizers query for a set of GameObjects to randomize.
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/// </summary>
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[Serializable]
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public abstract class RandomizerTag : MonoBehaviour
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{
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RandomizerTagManager tagManager => RandomizerTagManager.singleton;
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/// <summary>
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/// OnEnable is called when this RandomizerTag is enabled, either created, instantiated, or enabled via
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/// the Unity Editor
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/// </summary>
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protected virtual void OnEnable()
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{
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Register();
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}
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/// <summary>
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/// OnDisable is called when this RandomizerTag is disabled
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/// </summary>
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protected virtual void OnDisable()
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{
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Unregister();
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}
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/// <summary>
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/// Registers this tag with the tagManager
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/// </summary>
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public void Register()
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{
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tagManager.AddTag(this);
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}
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/// <summary>
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/// Unregisters this tag with the tagManager
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/// </summary>
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public void Unregister()
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{
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tagManager.RemoveTag(this);
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}
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}
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}
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