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25 行
876 B
25 行
876 B
using System;
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using Unity.Collections;
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using UnityEngine.Experimental.Rendering;
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#if HDRP_PRESENT
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using UnityEngine.Rendering.HighDefinition;
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#endif
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namespace UnityEngine.Perception.GroundTruth {
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// public class InstanceSegmentationLabeler : CameraLabeler
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// {
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// //Uncomment when we support saving instance segmentation labels
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// //public bool saveImages = false;
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// //public string annotationId = "E657461D-B950-42E1-8141-BEC9B4810241";
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//
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// public override void Setup()
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// {
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// PerceptionCamera.InstanceSegmentationImageReadback += OnInstanceSegmentationImageReadback;
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// }
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//
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// void OnInstanceSegmentationImageReadback(int frameCount, NativeArray<uint> imageData, RenderTexture renderTexture)
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// {
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// throw new NotImplementedException();
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// }
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// }
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}
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