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33 行
920 B
33 行
920 B
using System;
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using Unity.Mathematics;
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using UnityEngine;
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using UnityEngine.Perception.Randomization.Parameters;
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using UnityEngine.Perception.Randomization.Randomizers;
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namespace RandomizationTests.RandomizerTests
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{
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[Serializable]
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[AddRandomizerMenu("Perception Tests/Example Transform Randomizer")]
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public class ExampleTransformRandomizer : Randomizer
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{
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public Vector3Parameter position = new Vector3Parameter();
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public Vector3Parameter rotation = new Vector3Parameter();
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public Transform transform;
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protected override void OnCreate()
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{
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transform = scenario.transform;
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}
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protected override void OnUpdate()
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{
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transform.position = position.Sample();
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}
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protected override void OnIterationStart()
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{
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transform.rotation = quaternion.Euler(rotation.Sample());
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}
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}
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}
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