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23 行
911 B
23 行
911 B
using System;
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using UnityEngine.Perception.GroundTruth;
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namespace UnityEditor.Perception.GroundTruth {
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/// <summary>
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/// Attribute for <see cref="CameraLabelerDrawer"/> types which specifies the <see cref="CameraLabeler"/> type
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/// whose inspector should be drawn using the decorated type.
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/// </summary>
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[AttributeUsage(AttributeTargets.Class)]
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public class CameraLabelerDrawerAttribute : Attribute
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{
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internal Type targetLabelerType;
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/// <summary>
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/// Creates a new CameraLabelerDrawerAttribute specifying the <see cref="CameraLabeler"/> type to be drawn
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/// </summary>
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/// <param name="targetLabelerType">The type whose inspector should be drawn by the decorated type</param>
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public CameraLabelerDrawerAttribute(Type targetLabelerType)
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{
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this.targetLabelerType = targetLabelerType;
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}
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}
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}
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