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using System;
using System.Collections.Generic;
namespace UnityEngine.Perception.GroundTruth
{
/// <summary>
/// A definition for how a <see cref="Labeling"/> should be resolved to a single label and id for ground truth generation.
/// </summary>
[CreateAssetMenu(fileName = "LabelingConfiguration", menuName = "Perception/Labeling Configuration", order = 1)]
public class LabelingConfiguration : ScriptableObject
{
/// <summary>
/// A sequence of <see cref="LabelingConfigurationEntry"/> which defines the labels relevant for this configuration and their values.
/// </summary>
[SerializeField]
public List<LabelingConfigurationEntry> LabelingConfigurations = new List<LabelingConfigurationEntry>();
/// <summary>
/// Attempts to find the matching index in <see cref="LabelingConfigurations"/> for the given <see cref="Labeling"/>.
/// </summary>
/// <remarks>
/// The matching index is the first class name in the given Labeling which matches an entry in <see cref="LabelingConfigurations"/>.
/// </remarks>
/// <param name="labeling">The <see cref="Labeling"/> to match </param>
/// <param name="index">When this method returns, contains the index of the matching <see cref="LabelingConfigurationEntry"/>, or -1 if no match was found.</param>
/// <returns>Returns true if a match was found. False if not.</returns>
public bool TryGetMatchingConfigurationIndex(Labeling labeling, out int index)
{
foreach (var labelingClass in labeling.labels)
{
for (var i = 0; i < LabelingConfigurations.Count; i++)
{
var configuration = LabelingConfigurations[i];
if (string.Equals(configuration.label, labelingClass))
{
index = i;
return true;
}
}
}
index = -1;
return false;
}
}
/// <summary>
/// Structure defining a label configuration for <see cref="LabelingConfiguration"/>.
/// </summary>
[Serializable]
public struct LabelingConfigurationEntry
{
/// <summary>
/// The label string
/// </summary>
public string label;
/// <summary>
/// The value to use when generating semantic segmentation images.
/// </summary>
public int value;
/// <summary>
/// Creates a new LabelingConfigurationEntry with the given values.
/// </summary>
/// <param name="label">The label string.</param>
/// <param name="value">The value to use when generating semantic segmentation images.</param>
public LabelingConfigurationEntry(string label, int value)
{
this.label = label;
this.value = value;
}
}
}