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245 行
10 KiB
245 行
10 KiB
using System;
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using System.Collections.Generic;
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using UnityEditor.UIElements;
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using UnityEngine;
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using UnityEngine.Perception.Randomization.Parameters;
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using UnityEngine.UIElements;
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using Object = UnityEngine.Object;
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namespace UnityEditor.Perception.Randomization
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{
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class ParameterElement : VisualElement
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{
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VisualElement m_PropertiesContainer;
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SerializedProperty m_SerializedProperty;
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public ParameterElement(SerializedProperty property)
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{
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var template = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(
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$"{StaticData.uxmlDir}/Parameter/ParameterElement.uxml");
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template.CloneTree(this);
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m_SerializedProperty = property;
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m_PropertiesContainer = this.Q<VisualElement>("properties");
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CreatePropertyFields();
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}
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Parameter parameter => (Parameter)StaticData.GetManagedReferenceValue(m_SerializedProperty);
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CategoricalParameterBase categoricalParameter => (CategoricalParameterBase)parameter;
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void CreatePropertyFields()
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{
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m_PropertiesContainer.Clear();
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if (parameter is CategoricalParameterBase)
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{
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CreateCategoricalParameterFields();
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return;
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}
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var nextSiblingProperty = m_SerializedProperty.Copy();
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nextSiblingProperty.NextVisible(false);
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var currentProperty = m_SerializedProperty.Copy();
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if (currentProperty.NextVisible(true))
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do
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{
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if (SerializedProperty.EqualContents(currentProperty, nextSiblingProperty))
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break;
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var propertyField = new PropertyField(currentProperty.Copy());
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propertyField.Bind(currentProperty.serializedObject);
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m_PropertiesContainer.Add(propertyField);
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} while (currentProperty.NextVisible(false));
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}
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void CreateCategoricalParameterFields()
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{
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var template = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(
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$"{StaticData.uxmlDir}/Parameter/CategoricalParameterTemplate.uxml").CloneTree();
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var optionsProperty = m_SerializedProperty.FindPropertyRelative("m_Categories");
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var probabilitiesProperty = m_SerializedProperty.FindPropertyRelative("probabilities");
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var probabilities = categoricalParameter.probabilities;
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var listView = template.Q<ListView>("options");
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listView.itemsSource = probabilities;
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listView.itemHeight = 22;
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listView.selectionType = SelectionType.None;
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listView.style.flexGrow = 1.0f;
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listView.style.height = new StyleLength(listView.itemHeight * 4);
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var uniformToggle = template.Q<Toggle>("uniform");
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VisualElement MakeItem()
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{
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return new CategoricalOptionElement(
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optionsProperty, probabilitiesProperty);
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}
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listView.makeItem = MakeItem;
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void BindItem(VisualElement e, int i)
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{
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var optionElement = (CategoricalOptionElement)e;
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optionElement.BindProperties(i);
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var removeButton = optionElement.Q<Button>("remove");
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removeButton.clicked += () =>
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{
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probabilitiesProperty.DeleteArrayElementAtIndex(i);
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// First delete sets option to null, second delete removes option
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var numOptions = optionsProperty.arraySize;
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optionsProperty.DeleteArrayElementAtIndex(i);
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if (numOptions == optionsProperty.arraySize)
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{
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optionsProperty.DeleteArrayElementAtIndex(i);
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}
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m_SerializedProperty.serializedObject.ApplyModifiedProperties();
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listView.itemsSource = categoricalParameter.probabilities;
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listView.Refresh();
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};
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}
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void ResetProbabilities()
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{
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var uniformProbability = probabilitiesProperty.arraySize > 0 ? 1f / probabilitiesProperty.arraySize : 0;
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for (var i = 0; i < probabilitiesProperty.arraySize; i++)
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{
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probabilitiesProperty.GetArrayElementAtIndex(i).floatValue = uniformProbability;
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}
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}
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listView.bindItem = BindItem;
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var addOptionButton = template.Q<Button>("add-option");
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addOptionButton.clicked += () =>
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{
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probabilitiesProperty.arraySize++;
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optionsProperty.arraySize++;
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var newOption = optionsProperty.GetArrayElementAtIndex(optionsProperty.arraySize - 1);
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switch (newOption.propertyType)
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{
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case SerializedPropertyType.ObjectReference:
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newOption.objectReferenceValue = null;
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break;
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case SerializedPropertyType.String:
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newOption.stringValue = string.Empty;
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break;
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}
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// New items probability will be 0, unless uniform toggle is true
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probabilitiesProperty.GetArrayElementAtIndex(probabilitiesProperty.arraySize - 1).floatValue = 0;
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if (uniformToggle.value)
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ResetProbabilities();
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m_SerializedProperty.serializedObject.ApplyModifiedProperties();
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listView.itemsSource = categoricalParameter.probabilities;
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listView.Refresh();
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listView.ScrollToItem(probabilitiesProperty.arraySize);
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};
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var addFolderButton = template.Q<Button>("add-folder");
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if (categoricalParameter.sampleType.IsSubclassOf(typeof(Object)))
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addFolderButton.clicked += () =>
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{
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var folderPath = EditorUtility.OpenFolderPanel(
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"Add Options From Folder", Application.dataPath, string.Empty);
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if (folderPath == string.Empty)
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return;
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var categories = LoadAssetsFromFolder(folderPath, categoricalParameter.sampleType);
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var optionsIndex = optionsProperty.arraySize;
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optionsProperty.arraySize += categories.Count;
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probabilitiesProperty.arraySize += categories.Count;
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for (var i = 0; i < categories.Count; i++)
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{
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var optionProperty = optionsProperty.GetArrayElementAtIndex(optionsIndex + i);
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optionProperty.objectReferenceValue = categories[i];
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probabilitiesProperty.GetArrayElementAtIndex(i).floatValue = 0;
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}
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if (uniformToggle.value)
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ResetProbabilities();
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m_SerializedProperty.serializedObject.ApplyModifiedProperties();
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listView.itemsSource = categoricalParameter.probabilities;
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listView.Refresh();
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};
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else
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addFolderButton.style.display = new StyleEnum<DisplayStyle>(DisplayStyle.None);
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var clearOptionsButton = template.Q<Button>("clear-options");
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clearOptionsButton.clicked += () =>
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{
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probabilitiesProperty.arraySize = 0;
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optionsProperty.arraySize = 0;
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m_SerializedProperty.serializedObject.ApplyModifiedProperties();
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listView.itemsSource = categoricalParameter.probabilities;
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listView.Refresh();
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};
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var scrollView = listView.Q<ScrollView>();
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listView.RegisterCallback<WheelEvent>(evt =>
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{
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if (Mathf.Approximately(scrollView.verticalScroller.highValue, 0f))
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return;
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if (scrollView.scrollOffset.y <= 0f && evt.delta.y < 0f ||
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scrollView.scrollOffset.y >= scrollView.verticalScroller.highValue && evt.delta.y > 0f)
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evt.StopImmediatePropagation();
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});
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var uniformProperty = m_SerializedProperty.FindPropertyRelative("uniform");
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uniformToggle.BindProperty(uniformProperty);
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void ToggleUniform()
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{
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if (uniformToggle.value)
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listView.AddToClassList("collapsed");
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else
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listView.RemoveFromClassList("collapsed");
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}
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ToggleUniform();
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if (Application.isPlaying)
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uniformToggle.SetEnabled(false);
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else
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uniformToggle.RegisterCallback<ChangeEvent<bool>>(evt =>
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{
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ToggleUniform();
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if (!evt.newValue)
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return;
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var numOptions = optionsProperty.arraySize;
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var uniformProbabilityValue = 1f / numOptions;
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for (var i = 0; i < numOptions; i++)
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{
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var probability = probabilitiesProperty.GetArrayElementAtIndex(i);
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probability.floatValue = uniformProbabilityValue;
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}
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m_SerializedProperty.serializedObject.ApplyModifiedProperties();
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listView.itemsSource = categoricalParameter.probabilities;
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listView.Refresh();
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});
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m_PropertiesContainer.Add(template);
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}
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static List<Object> LoadAssetsFromFolder(string folderPath, Type assetType)
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{
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if (!folderPath.StartsWith(Application.dataPath))
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throw new ApplicationException("Selected folder is not an asset folder in this project");
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var assetsPath = "Assets" + folderPath.Remove(0, Application.dataPath.Length);
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var assetIds = AssetDatabase.FindAssets($"t:{assetType.Name}", new[] { assetsPath });
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var assets = new List<Object>();
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foreach (var guid in assetIds)
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assets.Add(AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(guid), assetType));
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return assets;
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}
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}
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}
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