您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
41 行
1.4 KiB
41 行
1.4 KiB
using System;
|
|
using System.Collections.Generic;
|
|
|
|
namespace UnityEngine.Perception.GroundTruth {
|
|
/// <summary>
|
|
/// A definition for how a <see cref="Labeling"/> should be resolved to a single label and color for semantic segmentation generation.
|
|
/// </summary>
|
|
[CreateAssetMenu(fileName = "SemanticSegmentationLabelConfig", menuName = "Perception/Semantic Segmentation Label Config", order = 1)]
|
|
public class SemanticSegmentationLabelConfig : LabelConfig<SemanticSegmentationLabelEntry>
|
|
{
|
|
/// <summary>
|
|
/// List of standard color based on which this type of label configuration assigns new colors to added labels.
|
|
/// </summary>
|
|
public static readonly List<Color> s_StandardColors = new List<Color>()
|
|
{
|
|
Color.blue,
|
|
Color.green,
|
|
Color.red,
|
|
Color.white,
|
|
Color.yellow,
|
|
Color.gray
|
|
};
|
|
}
|
|
|
|
/// <summary>
|
|
/// LabelEntry for <see cref="SemanticSegmentationLabelConfig"/>. Maps a label to a color.
|
|
/// </summary>
|
|
[Serializable]
|
|
public struct SemanticSegmentationLabelEntry : ILabelEntry
|
|
{
|
|
string ILabelEntry.label => this.label;
|
|
/// <summary>
|
|
/// The label this entry should match.
|
|
/// </summary>
|
|
public string label;
|
|
/// <summary>
|
|
/// The color to be drawn in the semantic segmentation image
|
|
/// </summary>
|
|
public Color color;
|
|
}
|
|
}
|