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578 B

using System;
using UnityEngine;
namespace UnityEngine.Perception
{
public class EgoMarker : MonoBehaviour
{
public string Description;
Ego m_Ego;
public Ego Ego
{
get
{
EnsureEgoInitialized();
return m_Ego;
}
}
void Start()
{
EnsureEgoInitialized();
}
void EnsureEgoInitialized()
{
if (m_Ego == default)
m_Ego = SimulationManager.RegisterEgo(Description);
}
}
}