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using System;
using System.Collections;
using System.Collections.Generic;
using Newtonsoft.Json;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.Perception;
using UnityEngine.Perception.Randomization.Randomizers.SampleRandomizers;
using UnityEngine.Perception.Randomization.Samplers;
using UnityEngine.Perception.GroundTruth;
using UnityEngine.Perception.Randomization.Scenarios;
using UnityEngine.Perception.RandomizationTests.ScenarioTests;
using UnityEngine.TestTools;
using Object = UnityEngine.Object;
namespace RandomizationTests.ScenarioTests
{
[TestFixture]
public class ScenarioTests
{
GameObject m_TestObject;
TestFixedLengthScenario m_Scenario;
[SetUp]
public void Setup()
{
m_TestObject = new GameObject();
}
[TearDown]
public void TearDown()
{
Object.DestroyImmediate(m_TestObject);
}
// TODO: update this function once the perception camera doesn't skip the first frame
IEnumerator CreateNewScenario(int totalIterations, int framesPerIteration)
{
m_Scenario = m_TestObject.AddComponent<TestFixedLengthScenario>();
m_Scenario.constants.totalIterations = totalIterations;
m_Scenario.constants.framesPerIteration = framesPerIteration;
yield return null; // Skip first frame
yield return null; // Skip first Update() frame
}
[Test]
public void ScenarioConfigurationSerializesProperly()
{
m_TestObject = new GameObject();
m_Scenario = m_TestObject.AddComponent<TestFixedLengthScenario>();
m_Scenario.AddRandomizer(new RotationRandomizer());
string RemoveWhitespace(string str) =>
string.Join("", str.Split(default(string[]), StringSplitOptions.RemoveEmptyEntries));
var expectedConfigAsset = (TextAsset)Resources.Load("SampleScenarioConfiguration");
var expectedText = RemoveWhitespace(expectedConfigAsset.text);
var scenarioJson = RemoveWhitespace(m_Scenario.SerializeToJson());
Assert.AreEqual(expectedText, scenarioJson);
}
[Test]
public void ScenarioConfigurationOverwrittenDuringDeserialization()
{
m_TestObject = new GameObject();
m_Scenario = m_TestObject.AddComponent<TestFixedLengthScenario>();
var constants = new FixedLengthScenario.Constants
{
framesPerIteration = 2,
totalIterations = 2
};
var changedConstants = new FixedLengthScenario.Constants
{
framesPerIteration = 0,
totalIterations = 0
};
// Serialize some values
m_Scenario.constants = constants;
m_Scenario.configuration = new TextAsset(m_Scenario.SerializeToJson());
// Change the values
m_Scenario.constants = changedConstants;
m_Scenario.DeserializeConfigurationInternal();
// Check if the values reverted correctly
Assert.AreEqual(m_Scenario.constants.framesPerIteration, constants.framesPerIteration);
Assert.AreEqual(m_Scenario.constants.totalIterations, constants.totalIterations);
}
[UnityTest]
public IEnumerator IterationsCanLastMultipleFrames()
{
const int frameCount = 5;
yield return CreateNewScenario(1, frameCount);
for (var i = 0; i < frameCount; i++)
{
Assert.AreEqual(0, m_Scenario.currentIteration);
yield return null;
}
Assert.AreEqual(1, m_Scenario.currentIteration);
}
[UnityTest]
public IEnumerator FinishesWhenIsScenarioCompleteIsTrue()
{
const int iterationCount = 5;
yield return CreateNewScenario(iterationCount, 1);
for (var i = 0; i < iterationCount; i++)
{
Assert.True(m_Scenario.state == ScenarioBase.State.Playing);
yield return null;
}
Assert.True(m_Scenario.state == ScenarioBase.State.Idle);
}
[UnityTest]
public IEnumerator StartNewDatasetSequenceEveryIteration()
{
var perceptionCamera = SetupPerceptionCamera();
yield return CreateNewScenario(2, 2);
Assert.AreEqual(DatasetCapture.SimulationState.SequenceTime, 0);
// Second frame, first iteration
yield return null;
Assert.AreEqual(DatasetCapture.SimulationState.SequenceTime, perceptionCamera.simulationDeltaTime);
// Third frame, second iteration, SequenceTime has been reset
yield return null;
Assert.AreEqual(DatasetCapture.SimulationState.SequenceTime, 0);
}
[UnityTest]
public IEnumerator GeneratedRandomSeedsChangeWithScenarioIteration()
{
yield return CreateNewScenario(3, 1);
var seeds = new uint[3];
for (var i = 0; i < 3; i++)
seeds[i] = SamplerState.NextRandomState();
yield return null;
for (var i = 0; i < 3; i++)
Assert.AreNotEqual(seeds[i], SamplerState.NextRandomState());
}
[Test]
public void ScenarioCompletedAnalyticsSerializesCorrectly()
{
// Setup test randomizer
var testRandomizer = new AllMembersAndParametersTestRandomizer();
testRandomizer.colorRgbCategoricalParam.SetOptions(new (Color, float)[]
{
(Color.black, 0.4f),
(Color.blue, 0.93f),
(Color.red, 0.23f)
});
var randomizerData =
PerceptionEngineAnalytics.RandomizerData.FromRandomizer(testRandomizer);
Assert.IsTrue(randomizerData != null);
// Parameters
var expectedSerializedValue =
new PerceptionEngineAnalytics.RandomizerData()
{
name = nameof(AllMembersAndParametersTestRandomizer),
members = new[]
{
new PerceptionEngineAnalytics.MemberData()
{
name = "booleanMember",
type = "System.Boolean",
value = "False"
},
new PerceptionEngineAnalytics.MemberData()
{
name = "intMember",
type = "System.Int32",
value = "4"
},
new PerceptionEngineAnalytics.MemberData()
{
name = "uintMember",
type = "System.UInt32",
value = "2"
},
new PerceptionEngineAnalytics.MemberData()
{
name = "floatMember",
type = "System.Single",
value = "5"
},
new PerceptionEngineAnalytics.MemberData()
{
name = "vector2Member",
type = "UnityEngine.Vector2",
value = "(4.0, 7.0)"
},
new PerceptionEngineAnalytics.MemberData()
{
name = "unsupportedMember",
type = "UnityEngine.Perception.PerceptionEngineAnalytics+MemberData",
value = "UnityEngine.Perception.PerceptionEngineAnalytics+MemberData"
}
},
parameters = new[]
{
new PerceptionEngineAnalytics.ParameterData()
{
name = "booleanParam",
type = "BooleanParameter",
fields = new List<PerceptionEngineAnalytics.ParameterField>()
{
new PerceptionEngineAnalytics.ParameterField()
{
distribution = "Constant",
name = "value",
value = 1
},
}
},
new PerceptionEngineAnalytics.ParameterData()
{
name = "floatParam",
type = "FloatParameter",
fields = new List<PerceptionEngineAnalytics.ParameterField>()
{
new PerceptionEngineAnalytics.ParameterField()
{
distribution = "AnimationCurve",
name = "value",
}
}
},
new PerceptionEngineAnalytics.ParameterData()
{
name = "integerParam",
type = "IntegerParameter",
fields = new List<PerceptionEngineAnalytics.ParameterField>()
{
new PerceptionEngineAnalytics.ParameterField()
{
distribution = "Uniform",
name = "value",
rangeMinimum = -3, rangeMaximum = 7
}
}
},
new PerceptionEngineAnalytics.ParameterData()
{
name = "vector2Param",
type = "Vector2Parameter",
fields = new List<PerceptionEngineAnalytics.ParameterField>()
{
new PerceptionEngineAnalytics.ParameterField()
{
distribution = "Constant",
name = "x",
value = 2
},
new PerceptionEngineAnalytics.ParameterField()
{
distribution = "Uniform",
name = "y",
rangeMinimum = -4, rangeMaximum = 8
}
}
},
new PerceptionEngineAnalytics.ParameterData()
{
name = "vector3Param",
type = "Vector3Parameter",
fields = new List<PerceptionEngineAnalytics.ParameterField>()
{
new PerceptionEngineAnalytics.ParameterField()
{
distribution = "Normal",
name = "x",
rangeMinimum = -5, rangeMaximum = 9,
mean = 4, stdDev = 2
},
new PerceptionEngineAnalytics.ParameterField()
{
distribution = "Constant",
name = "y",
value = 3
},
new PerceptionEngineAnalytics.ParameterField()
{
distribution = "AnimationCurve",
name = "z",
}
}
},
new PerceptionEngineAnalytics.ParameterData()
{
name = "vector4Param",
type = "Vector4Parameter",
fields = new List<PerceptionEngineAnalytics.ParameterField>()
{
new PerceptionEngineAnalytics.ParameterField()
{
distribution = "Normal",
name = "x",
rangeMinimum = -5, rangeMaximum = 9,
mean = 4, stdDev = 2
},
new PerceptionEngineAnalytics.ParameterField()
{
distribution = "Constant",
name = "y",
value = 3
},
new PerceptionEngineAnalytics.ParameterField()
{
distribution = "AnimationCurve",
name = "z",
},
new PerceptionEngineAnalytics.ParameterField()
{
distribution = "Uniform",
name = "w",
rangeMinimum = -12, rangeMaximum = 42
}
}
},
new PerceptionEngineAnalytics.ParameterData()
{
name = "colorRgbCategoricalParam",
type = "ColorRgbCategoricalParameter",
fields = new List<PerceptionEngineAnalytics.ParameterField>()
{
new PerceptionEngineAnalytics.ParameterField()
{
distribution = "Categorical",
name = "values",
categoricalParameterCount = 3
}
}
}
}
};
var expectedSerializedValueJson = JsonConvert.SerializeObject(expectedSerializedValue);
var serializedValueJson = JsonConvert.SerializeObject(randomizerData);
Assert.AreEqual(expectedSerializedValueJson, serializedValueJson);
}
PerceptionCamera SetupPerceptionCamera()
{
m_TestObject.SetActive(false);
var camera = m_TestObject.AddComponent<Camera>();
camera.orthographic = true;
camera.orthographicSize = 1;
var perceptionCamera = m_TestObject.AddComponent<PerceptionCamera>();
perceptionCamera.captureRgbImages = false;
m_TestObject.SetActive(true);
return perceptionCamera;
}
}
}