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24 行
658 B
24 行
658 B
using System;
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namespace UnityEngine.Experimental.Perception.Randomization.Randomizers
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{
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/// <summary>
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/// Derive the RandomizerTag class to create new tag components.
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/// RandomizerTags are used to help randomizers query for a set of GameObjects to randomize.
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/// </summary>
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[Serializable]
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public abstract class RandomizerTag : MonoBehaviour
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{
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RandomizerTagManager tagManager => RandomizerTagManager.singleton;
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void Awake()
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{
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tagManager.AddTag(GetType(), gameObject);
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}
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void OnDestroy()
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{
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tagManager.RemoveTag(GetType(), gameObject);
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}
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}
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}
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