* Upgrading projects and dependencies
* Adding additional editor versions for testing.
* Adding test ensuring datasets are generated on exiting play mode.
* Reducing test set for per-commit to a single editor. Removing use of IncludeTestAssemblies from BuildPlayer* tests to work around mysterious issue with shader compilation.
* Fix yaml
* Adding "All Tests" which triggers nightly
* Switching to newer 2019.4
* Fixing instance and semantic segmentation shaders in 2020.1. Bumping package version. Removing publish tests from all tests and renaming
* Promotion test rename
* Update to latest capture and core. Switch off 2020.2 testing because it is not currently supported. Switch CI back to 2019.4.6f1 due to linux editor import hang.
* Updating changelog
* Initial commit of performance tests
* Trying to get performance testing working on yamato
* Trying to get performance testing working on yamato
* Updated tmp test for yamato
* Test tmp yamato performance script
* Test tmp yamato performance script
* Try to report our results from yamato
* Test performance with yamato report results to observer
* Test tmp yamato performance script multiple setups - report results
* Testing hourly test
* testing recurring jobs
* testing recurring trigger
* testing recurring yamato
* Some more advances on performance tests
* Getting rid of some changes
* More fixes so we can get through yamato lint
* More yamato parse fixes
* Changed to nightly tests for perf testing
* Performance tests for perception
* Fix yamato script
* Fix yamato script to only run performance tests
* Added category tag
* Updated changelog
* Fixed test name
* Updated yml to request ...
* Fixing keypoint bugs when visualizations are disabled (enabling async readback)
* Remove commented out code
* Pointing to stable ubuntu to work around issue in latest.