Jon Hogins
3ccc7e7b
Initial commit
5 年前
Jon Hogins
5eac8e47
Renames, namespace updates, docs, and misc cleanup
5 年前
Jon Hogins
0fe2ab98
Cleanup rider warnings.
5 年前
Jon Hogins
664c2450
Code formatting
5 年前
Jon Hogins
44f1a9f3
Adding custom label ids and label id auto-assignment to LabelingConfiguration. Also renaming LabelingConfigurationEntry to LabelEntry
5 年前
Jon Hogins
923061f2
Updating to use LabelEntry ids.
5 年前
Jon Hogins
085fae0b
Updating runtime and test code to use new label id scheme.
5 年前
Jon Hogins
5738273a
Fixing issue where the label ids were not being reported properly in the dataset.
5 年前
Jon Hogins
50edc569
Supporting SkinnedMeshRenderer for labeling.
5 年前
Jon Hogins
20a475b5
Migrating labelers to CameraLabeler
4 年前
Jon Hogins
88c3dc1a
Major refactoring. Moving RenderedObjectInfo and instance segmentation back into PerceptionCamera. Moving instance id -> labelentry cache into LabelingConfiguration. Properly implementing the labelers.
Still need to implement the hookups in PerceptionCamera to call into the labelers at runtime and write more tests.
4 年前
GitHub
4caee75b
Extensible labelers ( #28 )
* Refactor PerceptionCamera into CameraLabeler and its subclasses
4 年前
GitHub
d1e6558f
Instance segmentation ( #112 )
* Copy to Color32 in labeler
* Finishing touches on instance segmentation labeler
* Moved away from static initialization
* Fixes for some unit tests
* Update packages for newer version of burst
* Fixed some documentation
* Updated changelog
* Updated documentation
* Fixes for PR comments
* Fix to support labelers coming on and off line
* Updates for PR comments
4 年前
Wesley Mareovich Smith
0ae9e239
current code on label bug
4 年前
sleal-unity
3715567c
moved and cleaned render passes
4 年前
Jon Hogins
66eaf180
Partially implemented refactor to address labeling bug.
4 年前