11 次代码提交 (694e3a29-6b8c-4793-af13-361815bd1e9b)

作者 SHA1 备注 提交日期
Steven Leal a944e1e6 Fixing simulation stopping when editor is not focused. Fixing crashes and hangs on completing long simulations by adding object caching 4 年前
GitHub 7cd80d5c Removed randomization tooling from the experimental namespace (#177) 4 年前
Steven Leal 71bcc834 fixed determinism issues affecting USim runs 4 年前
Steven Leal d649d3e6 addressed PR feedback 4 年前
sleal-unity 6b8aa759 updated GameObjectCache with random prefab selection api 4 年前
sleal-unity 358a8865 added empty array check to GameObject cache 4 年前
sleal-unity 3f7f00d0 renamed random sample method in GameObjectCache 4 年前
Jon Hogins d2457a59 Add ResetObject to GameObjectOneWayCache 4 年前
sleal-unity 2dfadc6a Merge branch 'h-i' into generic-asset-sources 4 年前
Mohsen Kamalzadeh 48ac49e7 fixed object cache reset object function 4 年前
Mohsen Kamalzadeh b84fe0cf Update GameObjectOneWayCache.cs 3 年前