16 次代码提交 (65b8bd28-f989-4dee-9c0d-7a7e0fe7b308)

作者 SHA1 备注 提交日期
Jon Hogins 3ccc7e7b Initial commit 5 年前
Jon Hogins 5eac8e47 Renames, namespace updates, docs, and misc cleanup 5 年前
Jon Hogins 0fe2ab98 Cleanup rider warnings. 5 年前
Jon Hogins 664c2450 Code formatting 5 年前
Jon Hogins 44f1a9f3 Adding custom label ids and label id auto-assignment to LabelingConfiguration. Also renaming LabelingConfigurationEntry to LabelEntry 5 年前
Jon Hogins 923061f2 Updating to use LabelEntry ids. 5 年前
Jon Hogins 085fae0b Updating runtime and test code to use new label id scheme. 5 年前
Jon Hogins 5738273a Fixing issue where the label ids were not being reported properly in the dataset. 5 年前
Jon Hogins 50edc569 Supporting SkinnedMeshRenderer for labeling. 5 年前
Jon Hogins 20a475b5 Migrating labelers to CameraLabeler 4 年前
Jon Hogins 88c3dc1a Major refactoring. Moving RenderedObjectInfo and instance segmentation back into PerceptionCamera. Moving instance id -> labelentry cache into LabelingConfiguration. Properly implementing the labelers. 4 年前
GitHub 4caee75b Extensible labelers (#28) 4 年前
GitHub d1e6558f Instance segmentation (#112) 4 年前
Wesley Mareovich Smith 0ae9e239 current code on label bug 4 年前
sleal-unity 3715567c moved and cleaned render passes 4 年前
Jon Hogins 66eaf180 Partially implemented refactor to address labeling bug. 4 年前