Steven Leal
5e143e2b
randomization interface update
4 年前
Steven Leal
687816c5
responding to PR feedback
4 年前
Steven Leal
23943522
Parameters are no longer MonoBehaviours
4 年前
Steven Leal
a72ab433
Parameters are now stateful when sampling values
4 年前
Steven Leal
b985b1a6
added GameObject categorical parameter
4 年前
Steven Leal
8a38275d
Sync stateful sampler reset with categorical parameters
4 年前
Steven Leal
816a04b6
added categorical parameter documentation
4 年前
Steven Leal
6b041d51
Add folder option added to categorical parameter UI
4 年前
Steven Leal
aac3570e
added more parameter docs
4 年前
Steven Leal
ce61e59b
more api documentation
4 年前
Steven Leal
71c792b9
fixed exception that occurs when a user exits folder selection without selecting a folder
4 年前
Steven Leal
6fc1e7cb
updated sampler api doc strings
4 年前
Steven Leal
63c98aa9
removed parameter and sampler display name attributes
4 年前
Steven Leal
fd4ab9ac
documented display name methods
4 年前
Steven Leal
c7ddc095
tested to check if parameter targets are applied correctly
4 年前
Steven Leal
18b18134
added todo notes for perception camera first frame bug
4 年前
Steven Leal
2124e3f5
simplified coroutine manipulation in scenario tests
4 年前
Steven Leal
5ce535d7
added run in usim window
4 年前
Steven Leal
02d965ad
preventing readonly fields and properties from being set
4 年前
Steven Leal
62e505d4
added run in USim window
4 年前
Steven Leal
baff24ea
merged sampler interfaces
4 年前
Steven Leal
e7cf2a16
added usim status fields
4 年前
Steven Leal
2753d943
need to fix async await stuff
4 年前
GitHub
a68c66c4
Merge pull request #57 from Unity-Technologies/randomization-housekeeping
Randomization housekeeping
4 年前
Steven Leal
ec1aad35
Deleting option now actually removes option from list
4 年前
Steven Leal
1779f534
Persists target application frequency when changing targets
4 年前
Steven Leal
f572b044
Disable target property when no compatible properties and set default target enums
4 年前
Steven Leal
1f94eb56
Now property initializing enum field with default value
4 年前
GitHub
4d2ec14e
Merge pull request #59 from Unity-Technologies/categorical-parameter-fixes
Categorical parameter fixes
4 年前
Steven Leal
0c713aff
implemented parameter behaviours
4 年前
Steven Leal
b9a6af2c
ParameterConfigurations now derive from ParameterBehaviour
4 年前
Steven Leal
228032f4
renamed ParameterConfiguration to ParameterList
4 年前
Steven Leal
f1666ab3
Added xml documentation
4 年前
Steven Leal
f8b317a9
added random parameters scriptable object
4 年前
Steven Leal
7d0ec48a
working on new workflow
4 年前
GitHub
38a180a6
Informative tooltips and ui labels ( #75 )
* Merge branch 'dr-test3' of https://github.com/Unity-Technologies/com.unity.perception into dr-test3
Add some tooltips and UI labels to perception camera, labelers, randomization scenarios, and parameter configurations
* making requested change
variable name case change
* added ///<inheritdoc/> to description overrides
* two more xmldoc additions to fix warnings
4 年前
GitHub
d290dab1
Changed the namespace of randomization tools to UnityEngine.Experimental ( #74 )
* changed the namespace of randomization tools to experimental
* moved randomization UI code to experimental namespace
* updated docs to emphasize that the randomization tools are experimental
* updated changelog
4 年前
Steven Leal
58799d44
Added Randomizers and RandomizerTags
4 年前
Steven Leal
b3ce9635
Added Randomizers and RandomizerTags
4 年前
Steven Leal
e591cf42
improved AddRandomizer menu
4 年前
Steven Leal
0898d4e4
improved AddRandomizer menu
4 年前
Steven Leal
7b8062f9
added chevron to AddRandomizerMenu directory label
4 年前
Steven Leal
eff6628f
added chevron to AddRandomizerMenu directory label
4 年前
Steven Leal
c80e1d42
added run in usim window
4 年前
Steven Leal
3e0d6c6e
added run in usim window
4 年前
Steven Leal
41e82b5f
refactored randomization uss
4 年前
Steven Leal
279a393a
refactored randomization uss
4 年前
Steven Leal
dbf33623
updated xml docs
4 年前
Steven Leal
5b4fe31d
updates based on PR feedback
4 年前
GitHub
f4522d55
Merge pull request #79 from Unity-Technologies/randomizers
Added Randomizers and RandomizerTags
4 年前
mohsen.k
f98eeb48
Merge branch 'randomizers' into tutorial_sample_project
4 年前
mohsen.k
15ff95fb
Merge branch 'randomizers' into tutorial_sample_project
4 年前
Mohsen Kamalzadeh
5efef524
Merge branch 'randomizers' into tutorial_sample_project
4 年前
Mohsen Kamalzadeh
2eae5f85
fixed USim branding in code
4 年前
GitHub
4434053b
Merge pull request #98 from Unity-Technologies/usim-branding-fix
Usim branding fix (changed mentions of Usim in the tutorial to Unity Simulation)
4 年前
Mohsen Kamalzadeh
848561a4
Labeling editor in progress
4 年前
Steven Leal
159fd9dc
fixed usim references
4 年前
Mohsen Kamalzadeh
bd94366d
IdLabelConfig editor almost done
4 年前
Steven Leal
bfcb0a82
updated changelog and sys-param field label
4 年前
GitHub
94a43aad
Merge pull request #111 from Unity-Technologies/usim-naming-refactor
Expanded USim to Unity Simulation
4 年前
Mohsen Kamalzadeh
b694fb11
Merge branch 'master' into fix-notebook-tutorial
4 年前
Steven Leal
8c9e255d
fixed corrupted meta file
4 年前
Mohsen Kamalzadeh
cf9ceb49
Merge branch 'labeling-improvements' into tutorial_updates_nov2020rel
4 年前
Steven Leal
34ca1581
fixed other merge conflict meta files
4 年前
Mohsen Kamalzadeh
ca21b9c2
Merge branch 'labeling-improvements' into pre_release_tests_nov2020
4 年前
GitHub
9ecebfe1
Merge pull request #119 from Unity-Technologies/removed-corrupted-meta-file
Removed corrupted meta files
4 年前
Steven Leal
3f399c32
added undo callback to refresh randomizer list UI
4 年前
Mohsen Kamalzadeh
fb78a8e4
Merge branch 'removed-corrupted-meta-file' into pre_release_tests_nov2020
4 年前
GitHub
e7f77a20
Merge pull request #129 from Unity-Technologies/randomizer-list-undo
Added undo callback to refresh randomizer list UI
4 年前
GitHub
245b8d01
Merge pull request #121 from Unity-Technologies/labeling-improvements
New Labeling and Label Config UI
4 年前
GitHub
12e2f513
Merge branch 'master' into tutorial_updates_nov2020rel
4 年前
Jon Hogins
9ce49113
Merge branch 'master' into randomizer_tag_inheritence
4 年前
Jon Hogins
5cb3f309
Hacking HDRP 10.x.x support into ground truth
4 年前
Steven Leal
78e49904
replaced individual sampler seeds with one global seed
4 年前
GitHub
af13a3d8
Merge pull request #142 from Unity-Technologies/global-seed
Replaced individual sampler seeds with one global seed
4 年前
Steven Leal
94c62e16
Added randomization deserialization
4 年前
Steven Leal
b35bc31e
refactored serialization code
4 年前
Steven Leal
4ce3c145
Updated RunInUnitySimulationWindow for new serialization format
4 年前
Steven Leal
44102c51
Added scenario serialization tests
4 年前
Steven Leal
ba332ad8
updated tooltips for scenario serialization buttons
4 年前
GitHub
fd3ebeae
Merge pull request #145 from Unity-Technologies/parameter-config
Serializing samplers with scenario constants configuration
4 年前
Mohsen Kamalzadeh
fb5da2c0
almost done now
4 年前
Steven Leal
e168b600
removed range as required ISampler interface property
4 年前
GitHub
d98bf0d6
Merge pull request #150 from Unity-Technologies/animation_curve_sampling
Added animation curve sampling + sampler deserialization bugfix + native sampling removal
4 年前
Mohsen Kamalzadeh
ca800ae6
Merge branch 'master' into manual_capture
4 年前
Steven Leal
3ce6de39
fixed randomizer container UI bug
4 年前
GitHub
a851f43c
Merge pull request #153 from Unity-Technologies/remove-all-randomizers-bug
Remove all randomizers bug
4 年前
Mohsen Kamalzadeh
e77310cf
UI code updates
- Changed how UI is created for constants to include tooltips. - - Added info box about Randomizer execution order
4 年前
Mohsen Kamalzadeh
282b914e
Merge branch 'master' into manual_capture
4 年前
Mohsen Kamalzadeh
88b30002
more polish
4 年前
Mohsen Kamalzadeh
26fce59a
small changes
4 年前
Steven Leal
81aa5384
removed debug log statement
4 年前
Steven Leal
be8be73b
added Randomizer tag UIElements editor
4 年前
Steven Leal
1938ab19
using constants field instead of genericConstants property to get constants tooltips
4 年前
Steven Borkman
d3f46cb9
Merge remote-tracking branch 'origin/keypoints' into keypoints
4 年前
GitHub
ae42bbb4
Merge pull request #154 from Unity-Technologies/scenario_UI_tooltips_and_info
UI improvements for scenario inspector
4 年前
Mohsen Kamalzadeh
84f27236
Merge branch 'isolate-sampler-random-state' into manual_capture
4 年前
GitHub
9d197f2f
Analytics ( #136 )
* Adding analytics events to RunInUnitySimulationWindow.cs
* Adding scenario to SampleScene to enable running in Unity Simulation
* Switching to lowercase event names
* Merging analytics events
* Update CHANGELOG.md
* Fixing naming issue
4 年前
GitHub
6dcaa52c
Merge branch 'master' into manual_capture_2
4 年前
Mohsen Kamalzadeh
d81888fd
Merge branch 'manual_capture_2' of github.com:Unity-Technologies/com.unity.perception into manual_capture_2
4 年前
Steven Leal
2b29bed1
updated and fixed the categorical parameter UI
4 年前
Steven Leal
fa7892b4
refactored PropertyField creation and editor namespaces
4 年前
Steven Leal
2c091d23
rephrased summary
4 年前
Steven Leal
ae346c85
added missing xml doc
4 年前
Steven Borkman
dd6870b8
Merge branch 'master' into keypoints
4 年前
Mohsen Kamalzadeh
36bad735
Update RunInUnitySimulationWindow.cs
4 年前
GitHub
ce25a475
Merge pull request #158 from Unity-Technologies/keypoints
Keypoints (Human Pose Estimate)
4 年前
GitHub
2e5c55c3
Merge pull request #176 from Unity-Technologies/usim_upload_progess_-bar
Added progress bar for USim upload
4 年前
Steven Leal
58cb127e
Merge branch 'master' of github.com:Unity-Technologies/com.unity.perception
4 年前
Steven Leal
d68a833f
Merge branch 'master' into categorical-parameter-fixes
4 年前
GitHub
7b0d663a
Merge pull request #173 from Unity-Technologies/categorical-parameter-fixes
Fixed and polished a few Randomization UI elements
4 年前
GitHub
7cd80d5c
Removed randomization tooling from the experimental namespace ( #177 )
* removed randomization tooling from the experimental namespace
* removed experimental namespace from randomization docs
* removed vestigial precompiled references from asmdefs
* added note to parameters doc
* added helpful link inside parameters doc
* fixed script name
* added MovedFrom attribute to randomization APIs
4 年前
Steven Borkman
51e0a9ac
Randomization updates
4 年前
Steven Borkman
2097428d
Some tag manager updates
4 年前
Steven Leal
a44b733e
app-params now deserialize from the correct location in usim
4 年前
Steven Leal
f665d9d4
fixed randomizer tag UI rendering
4 年前
GitHub
0f9d783e
Merge pull request #189 from Unity-Technologies/usim-app-param-fix
App-params now deserialize from the correct location in USim
4 年前
Steven Leal
0104a889
refactored scenario lifecycle hooks
4 年前
Steven Borkman
a548758c
Fixed parameter element editor
Now allows 'Add Folder' to append on already present elements
4 年前
the-gooniest
6f563595
fixed categorical parameter uniform toggle issues in HDRP
4 年前
Steven Borkman
240a92ec
Fixes for probabilities
4 年前
Steven Leal
cf9332bb
improved run in usim window
4 年前
Steven Borkman
46daa1ef
Probabilities are not altered for non-uniform datasets
In this case, all new entries are given 0 probability
4 年前
Steven Leal
7f6c389c
improved styling
4 年前
Steven Leal
ef4cf781
added tooltips
4 年前
Steven Leal
9bd94653
updated styling
4 年前
Steven Leal
2133b956
updated tooltip
4 年前
Steven Leal
4e92caff
only upload one app param now by detecting instance id
4 年前
Steven Leal
900a30c7
prevented usim run parameters from changing during run
4 年前
GitHub
09540832
Merge pull request #202 from Unity-Technologies/json-config-update
Json config update
4 年前
GitHub
d2c4ec52
Merge pull request #212 from Unity-Technologies/uniform-toggle-fix
Fixed categorical parameter uniform toggle issues in HDRP
4 年前
GitHub
0fb6043d
Merge branch 'master' into rename_KeyPoint_to_Keypoint
4 年前
GitHub
5c95c242
Merge pull request #209 from Unity-Technologies/fix_parameter_element
Fixed parameter element editor
4 年前
sleal-unity
3bae569a
updated scenario lifecycle hooks
4 年前
GitHub
31093061
Merge pull request #218 from Unity-Technologies/scenario-lifecycle-hooks-refactor
Scenario lifecycle hooks refactor
4 年前
GitHub
65841343
Fixing error with non-public serialized fields on randomizers ( #211 )
* Fixing bug in UIElementsEditorUtilities and adding tests
* Adding error message when missing scripts are detected
* Update com.unity.perception/CHANGELOG.md
Co-authored-by: Mohsen K <mohsen.kamalzadeh@unity3d.com>
Co-authored-by: Mohsen K <mohsen.kamalzadeh@unity3d.com>
4 年前
Steven Borkman
b45e3ea8
Merge branch 'master' into fod_generator_randomization_changes
4 年前
Steven Borkman
3c3df890
Fixed merge issue
4 年前
sleal-unity
8143d169
fixed USS warning
4 年前
Mohsen Kamalzadeh
76cd657c
Merge branch '0.8.0-preview.1_staging' into ability_to_disable_labeling
4 年前
GitHub
e99019da
Merge pull request #254 from Unity-Technologies/0.8.0-preview.1_staging
Merging 0.8.0 preview.1 staging into Master
4 年前
GitHub
cabe7c5a
Merge master to 0.8.0 ( #265 )
* addressed feedback
- new test for keypoint labeler
- added ClearMaterialProperties method to IGroundTruthGenerator
- Other fixes
* docs clarification
* Update CHANGELOG.md
* added missing interface method implementation for HDRP
* Amending dataset schema to describe correct coordinate system (#255 )
The summary for the 3d bounding box states the coordinates are from the sensor's reference frame, but the string for the translational component says it's global. I *think* this is just a typo in the doc, so correcting the description to match the summary for this type of entry.
* Adding supported version badges (#256 )
* Cloud rendering support (#227 )
* Adding support for cloud rendering in the run simulation window
* minor fixes
* minor update
* Update BoundingBox3DLabeler.cs
* Update BoundingBox3DLabeler.cs
* inner mesh scaling and disabled renderes
* A fix that prevents normal sampler returning values outsi...
4 年前
GitHub
392dcc4d
Cloud rendering support ( #227 )
* Adding support for cloud rendering in the run simulation window
* minor fixes
* minor update
4 年前
sleal-unity
ec307e93
addressables updates
4 年前
sleal-unity
b17a15fa
moved test app param field in scenario inspector
4 年前
sleal-unity
81e197b1
updated run in usim window
4 年前
GitHub
e9638616
Merge pull request #279 from Unity-Technologies/addressables-test-scenario-fix
stapled scenario back together
4 年前
Wesley Mareovich Smith
aa96fb53
commit
4 年前
sleal-unity
389eca52
added uint field element for random seeds
4 年前
Mohsen Kamalzadeh
dc6d67ef
some cleanup after chat with Steven
4 年前
GitHub
7a6498e3
Merge pull request #304 from Unity-Technologies/randomize-seed-in-usim-window
added uint field element for random seeds
4 年前
sleal-unity
e080f1c5
changed uint surrogate field uss display attribute to none
4 年前
GitHub
a2288c72
Merge pull request #307 from Unity-Technologies/uint-field-fix
Changed uint surrogate field USS display attribute to none
4 年前
sleal-unity
095aebb1
added AssetSource class
4 年前
sleal-unity
39d2594b
added xml docs to new classes
4 年前
sleal-unity
10fc7559
added tooltips and notes to asset sources
4 年前
Jon Hogins
a65e2a9b
Adding missing string for cloud rendering build target
4 年前
Mohsen Kamalzadeh
d9780b50
added a line back that shouldn't have been removed
4 年前
sleal-unity
9a593a3f
added configuration text asset field to scenario
4 年前
GitHub
fe797aa2
Merge pull request #316 from Unity-Technologies/fix_cloud_rendering_support
Fixed a compile error when cloud rendering was selected
4 年前
Jon Hogins
41e3baef
Making ParameterElement sizes larger to make room for odd SceneReference editor sizes
4 年前
sleal-unity
4c50a0a5
Merge branch 'configuration-text-asset' into generic-asset-sources
4 年前
sleal-unity
bab36e16
fixed scenario UI for configuration asset
4 年前
sleal-unity
afb1a5f9
renamed Archetype to AssetRole
4 年前
Jon Hogins
d6bc212c
Merge branch 'generic-asset-sources' of https://github.com/Unity-Technologies/com.unity.perception into generic-asset-sources
4 年前
Jon Hogins
310fb4f0
Switching RunInUnitySimulationWindow to use player build settings for scene list
4 年前
Mohsen Kamalzadeh
8216c2ca
Merge branch 'change_to_stddev' into generic-asset-sources
4 年前
sleal-unity
f7eac831
added tests
4 年前
Jon Hogins
938ebf2e
Adding support for selecting build id and build zip to run in usim window
4 年前
Jon Hogins
066cedf3
Fixing issue with showing fields from parent classes in randomizer tags
4 年前
sleal-unity
38f6b930
renamed asset source editor description attribute
4 年前
sleal-unity
2dfadc6a
Merge branch 'h-i' into generic-asset-sources
4 年前
You-Cyuan Jhang
cc74be4c
Merge from master
4 年前
Steve Borkman
7910da17
Updates to COCO export to support running on USim
4 年前
Aryan Mann
ea020460
Merge pull request #304 from Unity-Technologies/randomize-seed-in-usim-window
added uint field element for random seeds
4 年前
Aryan Mann
2f5d010b
Merge pull request #307 from Unity-Technologies/uint-field-fix
Changed uint surrogate field USS display attribute to none
4 年前
Aryan Mann
b74a083f
Merge pull request #316 from Unity-Technologies/fix_cloud_rendering_support
Fixed a compile error when cloud rendering was selected
4 年前
Mohsen Kamalzadeh
84e1f1e6
hide app param config
hide scenario app-param config field if ENABLE_SCENARIO_APP_PARAM_CONFIG is not defined
3 年前
Mohsen Kamalzadeh
4f46415f
Give option for using current scene if build settings empty
3 年前
Mohsen Kamalzadeh
3b127d02
fixed compile error and null pointer
3 年前
Mohsen Kamalzadeh
0df8f4ca
use asset role labels as display name instead of partial class names
3 年前
Mohsen Kamalzadeh
fa2d6690
Update AssetSourceElement.cs
3 年前
sleal-unity
883033e7
converted AssetSourceBase to an internal interface
3 年前
sleal-unity
4c7f4e1d
DeserializeConfiguration() is now protected
3 年前
GitHub
13eeb0a2
Merge pull request #308 from Unity-Technologies/generic-asset-sources
Generic Asset Sources
3 年前
Mohsen Kamalzadeh
e9ac2316
Merge branch 'master' into add_imageLink_field
3 年前
Steve Borkman
d06dca0c
Merge branch 'master' into coco_export
3 年前
Steve Borkman
4b9b77ee
Merge branch 'coco_export' into coco_perception_output_hybrid
3 年前
leopoldo-zugasti
d017dd97
Merge branch 'master' into pyrception-integration
3 年前
Mohsen Kamalzadeh
72b7eb89
commenting things to remove the compile errors in trunk
3 年前
Mohsen Kamalzadeh
7598ce57
Merge branch 'master' into h-i
3 年前
Mohsen Kamalzadeh
123d60c1
Merge branch 'coco_perception_output_hybrid' into h-i
3 年前
Steve Borkman
6b409406
Annotations now work through rebuilt simulation state
3 年前
Jon Hogins
0ec551af
Merge remote-tracking branch 'origin/master' into keypoint_self_occlusion
3 年前
Mohsen Kamalzadeh
b1b39d5b
first commit, tests to be added
3 年前
Mohsen Kamalzadeh
b26858f4
test fix and bugfix
3 年前
Aryan Mann
6d2ca06a
merged both runtime and editor analytics into one file/implementation
3 年前
GitHub Enterprise
f2b625c8
#34 : Analytics v2 (Scenario Information)
3 年前
GitHub Enterprise
d0a2d55c
Merge pull request #31 from unity/additonal_scenario_configs
Additional scenario configs:
- Ability to add valid ranges for all samplers (except for animation curve sampler)
- Ability to add valid range to non sampler numeric scalars through the [Range] attribute
- A new compile definition symbol for exposing the valid ranges of samplers in the scenario UI
- Ability to enable or disable a randomizer through the app-param (for this to work, the already existing enabled property is serialized and deserialized. Code was added to treat properties the same as fields during (de)serialization to achieve this)
- New flag in randomizers to denote whether their enabled state can be switched by the user on datamaker. This is purely used on datamaker.
3 年前
Aryan Mann
b876bc57
Using Editor.XYZ breaks the default template
The default URP template/starter project has a class (ReadmeEditor.cs)
which inherits from the type "Editor." If we use Editor.XYZ as the
namespace, that class errors out stating it isn't sure if "Editor"
is a type or a namespace (probably since Editor is now a valid namespace)
3 年前
GitHub Enterprise
6d87d934
#48 : Final touches on 0.9.0.preview.1 release
3 年前