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* Segmentation Alpha Bug Fix Capped the max opacity allowed in the shader to an extremely high value (0.995) to stop a weird issue caused by alpha being set to 1.0 * Segmentation Alpha Bug Fix Capped the max opacity allowed in the shader to an extremely high value (0.995) to stop a weird issue caused by alpha being set to 1.0. Incorporated the suggestion on how to clean up shader code/main
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