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fixed invalid guid

/main
Steven Leal 4 年前
当前提交
e6518132
共有 1 个文件被更改,包括 2 次插入1 次删除
  1. 3
      com.unity.perception/Runtime/Randomization/Scenarios/ScenarioBase.cs

3
com.unity.perception/Runtime/Randomization/Scenarios/ScenarioBase.cs


using UnityEngine.Experimental.Perception.Randomization.Randomizers;
using UnityEngine.Experimental.Perception.Randomization.Samplers;
using UnityEngine.Perception.GroundTruth;
using UnityEngine.Rendering;
namespace UnityEngine.Experimental.Perception.Randomization.Scenarios
{

var randomSeedMetricDefinition = DatasetCapture.RegisterMetricDefinition(
"random-seed",
"The random seed used to initialize the random state of the simulation. Only triggered once per simulation.",
Guid.Parse("A0B4Z92C-7420-4D9F-B5FC-854B8F7B75A0"));
Guid.Parse("14adb394-46c0-47e8-a3f0-99e754483b76"));
DatasetCapture.ReportMetric(randomSeedMetricDefinition, new[] { genericConstants.randomSeed });
Deserialize();
}

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